Announcement
Collapse
No announcement yet.
Something to ponder :)
Collapse
X
-
Did some poking around on the net about "Displacement Mapping", from what I can tell its just in the same vein as Bump Mapping. Nothing earthshattering or bandwith saving here.
heres a link:
http://iclub.nsu.ru/~lord/tutor/lw/A...s/5/index.html
Scott
------------------
Abit BH6 rev 1.0 Celeron 2-566@877mhz,256mb RAM,ATI Radeon AIW,SB Live! with Klipsch Promedia v2-400, Optiquest V95 19in montor, Asus 40x CD-ROM, Aopen 5x DVD-ROM,HP9110i 8x4x32 CD-RW,SupraMax 56k modem,WinME on Western Digital 30GB driveWhy is it called tourist season, if we can't shoot at them?
-
Hey, Matrox' Booth at GDC is smaller than ATI's one and that of many software developpers... it is possible that they annouce the hum...G...hum...8...hum...0...hum...0...hum at GDC yet I seriously doubt it... I'm with ANT post in an other thread on this one: Matrox upcoming product will be a souped-up G400, with a better chip/card latter. I really wish the G800 would be what we all expect/want it to be, yet we should not set our expectations THAT high for M's upcoming product... Also, I really am a [H]ardcore MURCer (yes, it's possible to be both), but I worry a lot about Matrox abilities to get the new card on the shelves fast; the only thing that come to my mind are Mill/Myst G200...delay...shipping; Mill G400...delay...small shipping...shipping; G450...delay...Mill G450...delay...shipping; I really hope that Matrox put an end to the "Shipping Curse"...
My 1/100 of a Polar Bear...
------------------
What was necessary was done yesterday;
We're currently working on the impossible;
For miracles, we ask for a 24 hours notice ...What was necessary was done yesterday;
We're currently working on the impossible;
For miracles, we ask for a 24 hours notice ...
(Workstation)
- Intel - Xeon X3210 @ 3.2 GHz on Asus P5E
- 2x OCZ Gold DDR2-800 1 GB
- ATI Radeon HD2900PRO & Matrox Millennium G550 PCIe
- 2x Seagate B.11 500 GB GB SATA
- ATI TV-Wonder 550 PCI-E
(Server)
- Intel Core 2 Duo E6400 @ 2.66 GHz on Asus P5L-MX
- 2x Crucial DDR2-667 1GB
- ATI X1900 XTX 512 MB
- 2x Maxtor D.10 200 GB SATA
Comment
-
<font face="Verdana, Arial, Helvetica" size="2">Originally posted by GT98:
Did some poking around on the net about "Displacement Mapping", from what I can tell its just in the same vein as Bump Mapping. Nothing earthshattering or bandwith saving here.
heres a link:
http://iclub.nsu.ru/~lord/tutor/lw/A...s/5/index.html
Scott
</font>
Hi Scott,
your post is not correct, since displacement mapping actually deforms a given object, while bump mapping only generates a visuall effect that looks as if the object is deformed.
Despite my nickname causing confusion, I am not female ...
ASRock Fatal1ty X79 Professional
Intel Core i7-3930K@4.3GHz
be quiet! Dark Rock Pro 2
4x 8GB G.Skill TridentX PC3-19200U@CR1
2x MSI N670GTX PE OC (SLI)
OCZ Vertex 4 256GB
4x2TB Seagate Barracuda Green 5900.3 (2x4TB RAID0)
Super Flower Golden Green Modular 800W
Nanoxia Deep Silence 1
LG BH10LS38
LG DM2752D 27" 3D
Comment
-
Maggi,
I guess thats what I get for posting something being half asleep
Scott
------------------
Abit BH6 rev 1.0 Celeron 2-566@877mhz,256mb RAM,ATI Radeon AIW,SB Live! with Klipsch Promedia v2-400, Optiquest V95 19in montor, Asus 40x CD-ROM, Aopen 5x DVD-ROM,HP9110i 8x4x32 CD-RW,SupraMax 56k modem,WinME on Western Digital 30GB driveWhy is it called tourist season, if we can't shoot at them?
Comment
-
no prob ...Despite my nickname causing confusion, I am not female ...
ASRock Fatal1ty X79 Professional
Intel Core i7-3930K@4.3GHz
be quiet! Dark Rock Pro 2
4x 8GB G.Skill TridentX PC3-19200U@CR1
2x MSI N670GTX PE OC (SLI)
OCZ Vertex 4 256GB
4x2TB Seagate Barracuda Green 5900.3 (2x4TB RAID0)
Super Flower Golden Green Modular 800W
Nanoxia Deep Silence 1
LG BH10LS38
LG DM2752D 27" 3D
Comment
-
<font face="Verdana, Arial, Helvetica" size="2">Originally posted by GT98:
Did some poking around on the net about "Displacement Mapping", from what I can tell its just in the same vein as Bump Mapping. Nothing earthshattering or bandwith saving here.
heres a link:
http://iclub.nsu.ru/~lord/tutor/lw/A...s/5/index.html
Scott
</font>
Comment
-
System 1:
AMD 1.4 AYJHA-Y factory unlocked @ 1656 with Thermalright SK6 and 7k Delta fan
Epox 8K7A
2x256mb Micron pc-2100 DDR
an AGP port all warmed up and ready to be stuffed full of Parhelia II+
SBLIVE 5.1
Maxtor 40g 7,200 @ ATA-100
IBM 40GB 7,200 @ ATA-100
Pinnacle DV Plus firewire
3Com Hardware Modem
Teac 20/10/40 burner
Antec 350w power supply in a Colorcase 303usb Stainless
New system: Under development
Comment
-
Here is an example of displacement mapping compared to bump mapping and the original object. This is for illustrative puposes only, it shows how DM deforms the object instead of just creating a visual effect that makes you think the object is defomed.
Also, to emphasize on the need for very high polygon count if DM is to be used in games without making them run in "slideshow mode"
[This message has been edited by NetSnake (edited 08 March 2001).]
[This message has been edited by NetSnake (edited 08 March 2001).]
Comment
-
Netsnake - cool visualization, thanks for that! Now even a "no techie" like me can imagine the impact Displacement Mapping will have.
MK
------------------
Celeron II 860 MHz + Golden Orb
256 MB PC133 Crucial (2-2-2)
G400 16MB @ PD 5.52 + TGL
20 GB IBM on HPT U-ATA100 RAID
Iiyama Vision Master Pro 400<font size="1">
Celeron II 700 @ 1,1 GHz
ASUS CUSL2-C, Bios 1009 final
Alpha 6035MFC, 60 -> 80mm adapter
2 x 80mm Papst Cooler 19/12dB
256 MB PC133 Crucial 7E (CAS2)
Maxtor Diamond MAX VL40
ATI Radeon 8500 64MB @ Catalyst 3.0
Hauppauge WinTV TV-Card
Iiyama Vision Master Pro 400
Plustek Optic Pro U12B
HP Deskjet 959C
Plantronics LS1 Headset
all on W2k Professional SP2
</font>
Comment
Comment