Hi there
Yes, just curious to see the performance drop if gl_texturemode is gl_linear_mipmap_linear. I assume the benchmarks posted here were on bilinear, and I confess I got worried with the 40% performance drop in 3dmark max(Trilinear Texture Filtering Speed: 60,6 % of bilinear) I saw in MarkusĀ“tread.
Thanks for your attention.
Yes, just curious to see the performance drop if gl_texturemode is gl_linear_mipmap_linear. I assume the benchmarks posted here were on bilinear, and I confess I got worried with the 40% performance drop in 3dmark max(Trilinear Texture Filtering Speed: 60,6 % of bilinear) I saw in MarkusĀ“tread.
Thanks for your attention.