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OpenGL under WinNT

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  • OpenGL under WinNT

    With my G400Max, I have a problem running 3D Studio MAX 2.0 in OpenGL, under Windows NT SP4.

    1st, moving geometry in my scenes are slower than using software z-buffer.

    2nd, when I turn on the "show mapping in viewports" switch, they are not displayed correctly (like large missing strips, wrong colors, etc...) And this, it's when my computer do not crash...

    My system:
    Dual P-III 500
    Tyan Tiger 100 Dual BX mainboard
    G400Max (desktop at 1024x768@32Bits)
    SoundBlaster live! (with the Dual-CPU patch)
    Western Digital 6.4
    Maxtor 10.2 7200RPM
    GVC i82557 10/100 PCI Lan adapter

    I installed the out-of-the-box drivers, since no downloadable drivers was found on the matrox ftp 07/30/99.

    Thanks for any help!
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