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DX7 -> TOGL -> Hangups!!!

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  • DX7 -> TOGL -> Hangups!!!

    Here's the sitch...

    After playing a DirectX game (such as Age of Empires 2 or Unreal Tournament), and then attempting to bring up a Turbo OGL game like Quake 3 Arena Demo, the screen goes white/flashing and the system freezes. If I reboot before going into the game all is well....

    Anyone else see this particular problem...

    Config...

    ABIT BE6, PIII-450@600, 128MB PC133HSDRAM, G400Max, SBLive!Retail, Quantum Atlas 10k 18GB, Adaptec 2940U2W, Kenwood 52X TrueX SCSI, Iomega Zip 100 ATAPI, Memorex 6x4x2 CDRW ATAPI, Matshita 3xDVDROM ATAPI, PC Power & Cooling 425W ATX PS, Quantum Atlas II 4.5GB SCSI, 3Com 3c905B PCI NIC, Logitech Marble FX PS/2, Microsoft Natural Keyboard Pro USB/PS/2, 3Com USRobotics 56K Voice Fax Modem Pro USB/Serial, HP Deskjet 895CXi USB/Parallel - that's all I can think of for now.

    Guyv
    Gaming Rig.

    - Gigabyte GA-7N400-Pro
    - AMD Athlon 3200+ XP
    - 1.5GB Dual Channel DDR 433Mhz SDRAM
    - 6.1 Digital Audio
    - Gigabit Lan (Linksys 1032)
    - 4 x 120GB SATA Drives, RAID 0+1 (Striped/Mirrored)
    - Sony DRU-500A DVD/+/-/R/RW
    - Creative 8x DVD-ROM
    - LS120 IDE Floppy
    - Zip 100 IDE
    - PNY Ultra 5900 (256MB)
    - NEC FE950
    - DTT2500 Cambridge Soundworks
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