Does anyone know the console command to enable V-Sync in Half-Life ?
It seems that the new 5.50 OpenGL ICD now supports the enabling of V-Sync in Quake II/III (via 'gl_swapinterval 1' and 'r_swapinterval 1' respectively), but neither of these seems to do the trick in Half-Life.
Thanks in advance.
It seems that the new 5.50 OpenGL ICD now supports the enabling of V-Sync in Quake II/III (via 'gl_swapinterval 1' and 'r_swapinterval 1' respectively), but neither of these seems to do the trick in Half-Life.
Thanks in advance.