Bitboys

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  • Dogbert

    #1

    Bitboys

    Read about them here.
    Interesting...
  • PAugustin
    MURCer
    • Nov 2000
    • 700

    #2
    Great article. So they are now working with Nec (the name can be seen on the last prototype). Well maybe they will market a good part for mobile market.
    System : ASUS A8N SLI premium, Athlon 64X2 3800+, 2Gb, T7K500 320Gb SATAII, T7K250 250Gb SATAII, T7K250 250Gb ATA133, Nec ND-3520, Plextor PX130A, SB Audigy 2, Sapphire Radeon X800 GTO, 24" Dell 2407WFP.

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    • Ribbit
      Super MURCer
      • Apr 2001
      • 1174

      #3
      Anyone know/guess what MatrixAA was?
      Blah blah blah nick blah blah confusion, blah blah blah blah frog.

      Comment

      • Tempest
        Super MURCer
        • Mar 2001
        • 1111

        #4
        Originally posted by Ribbit
        Anyone know/guess what MatrixAA was?
        You can read some guesses in this old thread from Beyond3D: http://www.beyond3d.com/forum/viewto...light=matrixaa

        Comment

        • Nemesis
          mini MURCer
          • May 2002
          • 3

          #5
          Originally posted by Ribbit
          Anyone know/guess what MatrixAA was?
          Form of FSAA. Screenshot available here

          Comment

          • luni
            MURCer
            • Aug 2002
            • 110

            #6
            Many consider them a joke
            That about summs it up imho. Just wondering where they got all the funds for development. I mean, they must have some really dumb investors to give them money for years and get only prototype boards in return.

            Comment

            • Chrono_Wanderer
              Super MURCer
              • Mar 2002
              • 2540

              #7
              does anyone think Bitboys have done something secret with matrox?

              After all, the eXtreme Bandwidth Architecture from a year ago really sounds like the parhelia's 256-bit DDR architecture. Also, the MatrixAA thing and FAA... seems kinda similar

              just speculating

              Comment

              • Nemesis
                mini MURCer
                • May 2002
                • 3

                #8
                Originally posted by Chrono_Wanderer
                does anyone think Bitboys have done something secret with matrox?

                After all, the eXtreme Bandwidth Architecture from a year ago really sounds like the parhelia's 256-bit DDR architecture.
                it doesn't. Matroxes 256bit memory-bus is just a regular 256bit bus to external RAM. XBA is EDRAM (on-die embedded RAM) on an ultra-wide (1024bit) memory-bus.

                Comment

                • K6-III
                  Super MURCer
                  • Dec 2000
                  • 2253

                  #9
                  If Matrox actually used bitboys XBA, they would stomp all else on the market....assuming they could make Embedded RAM work...
                  Let us return to the moon, to stay!!!

                  Comment

                  • superfly
                    MURCer
                    • Dec 1999
                    • 521

                    #10
                    I believe that Edram is no longer required as a way to have a lot of bandwith,even if limited to how much of it you can squeeze into the die itself,since with the use of DDR II and GDDR III memory as well as 256 bit wide memory buses,we'll see cards within 18 months having close to 60 gb/sec of bandwith....More that enough for pretty much anything developers can come up with,graphics wise,for the next few years at least.....
                    note to self...

                    Assumption is the mother of all f***ups....

                    Primary system :
                    P4 2.8 ghz,1 gig DDR pc 2700(kingston),Radeon 9700(stock clock),audigy platinum and scsi all the way...

                    Comment

                    • Wombat
                      Super MURCer
                      • Aug 2000
                      • 9498

                      #11
                      Except that eDRAM isn't just about bandwidth. Latency matters too.
                      Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.

                      Comment

                      • Nappe1
                        MURCer
                        • Jul 2000
                        • 561

                        #12
                        Wombat: they were using Cas=1 tech eDRAM on Axe.
                        "Dippadai"

                        Comment

                        • Nappe1
                          MURCer
                          • Jul 2000
                          • 561

                          #13
                          Originally posted by superfly
                          I believe that Edram is no longer required as a way to have a lot of bandwith,even if limited to how much of it you can squeeze into the die itself,since with the use of DDR II and GDDR III memory as well as 256 bit wide memory buses,we'll see cards within 18 months having close to 60 gb/sec of bandwith....More that enough for pretty much anything developers can come up with,graphics wise,for the next few years at least.....
                          just calculate how much those Parhelia's 16 TMUs are needing bandwidth when usin bilinear 4 textures per poly and running at the full speed... you soon find out that there isn't enough bandwidth just for the textures. The real thing is that you never cannot have too much bandwidth.
                          Last edited by Nappe1; 5 November 2002, 04:06.
                          "Dippadai"

                          Comment

                          • Wombat
                            Super MURCer
                            • Aug 2000
                            • 9498

                            #14
                            Yep, not only things like CAS, but you don't have to worry about bringing it out of a package, across a PCB, through another package, to a bus unit, etc.
                            Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.

                            Comment

                            • Nappe1
                              MURCer
                              • Jul 2000
                              • 561

                              #15
                              Originally posted by Wombat
                              Yep, not only things like CAS, but you don't have to worry about bringing it out of a package, across a PCB, through another package, to a bus unit, etc.
                              yep, that's right.
                              and basically CAS1 type eDRAM has so low latency that it's almost as fast as internal registers (SRAM??) so to frame buffer use it's optimal because there's paractically nothing slowing down reads and writes to Frame Buffer. eRAMs (eDRAM, T1-SRAM, SRAM, etc.) are the way to make Super Sampling AA for free. Quality is excelent and no fps drop.

                              btw, that is what MatrixAA was all about.
                              "Dippadai"

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