Doom 3 GOLD!

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  • a_h
    MURCer
    • Jul 2003
    • 288

    #16
    ui.

    brain: off
    bank account ready to clear?

    I hope somebody will hold me back...next machine next year *argh*

    Comment

    • Rakido
      Super MURCer
      • Feb 2000
      • 1313

      #17
      i guess i'll wait for independent reviews to come. it would not be the first sponsored "exclusive review" .

      anyone heard about the multiplayer part? 5 Levels with max. 4 players?

      and what's with the *new* features like checking for access codes in the internet?




      Rakido
      "Women don't want to hear a man's opinion, they just want to hear their opinion in a deeper voice."

      Comment

      • dshumake
        MURCer
        • May 2002
        • 126

        #18
        Originally posted by Wombat
        Something I read said that Ultra mode used uncompressed textures, and you'd need 512MB of video RAM to pull that off.
        Parhelia 512 to the rescue.

        dshumake

        Comment

        • schmosef
          Super MURCer
          • Dec 2002
          • 5813

          #19
          I remember when 1MB of video memory was considered opulent.
          P.S. You've been Spanked!

          Comment

          • Byock
            Super MURCer
            • Jul 2000
            • 2328

            #20
            Amen, I was happy when I bought a 512K IC chip, to take my card to 1MB.

            "I dream of a better world where chickens can cross the road without having their motives questioned."

            Comment

            • stcynic
              mini MURCer
              • Jul 2002
              • 52

              #21
              I am also curious about the AI of the enemies. The review did not mention that. As far as I can recall, I cannot remember any talk about Doom 3 having revolutionary new AI features. But it sure would be nice to go along with all the eye candy. Any rumors?

              Also, kudos to Id for what was apparently a labor of love. Every indication is that they really but their hearts into this one.

              Comment

              • DGhost
                Super MURCer
                • May 2000
                • 2573

                #22
                Originally posted by dshumake
                Parhelia 512 to the rescue.

                dshumake
                RRRRRRRRIGggghhhhtttt

                and the fact that the Parhelia's OpenGL layer is so bad that Doom3 will likely be close to unplayable to begin with makes that reeaaalll likely...

                well, that and they don't have a 512MB Parhelia to begin with...
                "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

                Comment

                • bsdgeek
                  Super MURCer
                  • Feb 2002
                  • 1543

                  #23
                  Oh come now DGhost, "it should in theory be able to run on the ARB path." Words of assurance if ever I have heard them. Besides, Matrox and Carmack are in nearly constant contact, who else talks every "two years or so?" I'm sure even problems "that were apparently due to [hardware bugs]" have been ironed out.

                  Stop being so negative.

                  Comment

                  • DentyCracker
                    Super MURCer
                    • Jan 2000
                    • 2023

                    #24
                    Hmm, might be forced to go A64/X800 earlier than I planned
                    [size=1]D3/\/7YCR4CK3R
                    Ryzen: Asrock B450M Pro4, Ryzen 5 2600, 16GB G-Skill Ripjaws V Series DDR4 PC4-25600 RAM, 1TB Seagate SATA HD, 256GB myDigital PCIEx4 M.2 SSD, Samsung LI24T350FHNXZA 24" HDMI LED monitor, Klipsch Promedia 4.2 400, Win11
                    Home: M1 Mac Mini 8GB 256GB
                    Surgery: HP Stream 200-010 Mini Desktop,Intel Celeron 2957U Processor, 6 GB RAM, ADATA 128 GB SSD, Win 10 home ver 22H2
                    Frontdesk: Beelink T4 8GB

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                    • Nicram
                      MURCer
                      • Mar 2002
                      • 279

                      #25
                      Hehe. Good reason to stop buying Matrox.... Now Matrox will die.... by plasma gun from Doom :P
                      A CRAY is the only computer that runs an endless loop in just 4 hours...

                      Comment

                      • Kruzin
                        Jeepin' to the grave
                        • Aug 1999
                        • 6527

                        #26
                        There will never be a single game that determines what hardware I run. Too much other stuff to concider that's more important than a game. If it can't run on the hardware I choose, then that software company won't get a sale out of me.
                        Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

                        Comment

                        • GT98
                          FanBoy
                          • Aug 1999
                          • 4408

                          #27
                          Originally posted by Kruzin
                          There will never be a single game that determines what hardware I run. Too much other stuff to consider that's more important than a game. If it can't run on the hardware I choose, then that software company won't get a sale out of me.
                          All depends on what you want use your PC for...some people are just fine with an integrated Video card, but theres no doubt that a video card that does good in Doom or HL2 will mean good sales for that company, even though it might not mean them moving lots of their high end video card.

                          It all plays out to checks and blanaces...and Matrox fails horribly in that deptment for me. They barely run the games I want to play and I can live with somewhat worse 2d quality if I get better driver and game support from someone else.
                          Why is it called tourist season, if we can't shoot at them?

                          Comment

                          • Nicram
                            MURCer
                            • Mar 2002
                            • 279

                            #28
                            Eh... Matrox fall so down... It was so nice (best for me) company some time ago (not long time ago) but now ... ? ? ? What happend ? Why i have to change my GFX card manyfacturer to play games....
                            A CRAY is the only computer that runs an endless loop in just 4 hours...

                            Comment

                            • DGhost
                              Super MURCer
                              • May 2000
                              • 2573

                              #29
                              Originally posted by bsdgeek
                              Oh come now DGhost, "it should in theory be able to run on the ARB path." Words of assurance if ever I have heard them. Besides, Matrox and Carmack are in nearly constant contact, who else talks every "two years or so?" I'm sure even problems "that were apparently due to [hardware bugs]" have been ironed out.

                              Stop being so negative.
                              the Parhelia OpenGL stack is way too slow to be able to handle it, even *if* it can run on the ARB path. in OpenGL performance dropped through the floor when pixel shaders based off of Carmacks paper on shadows - the same algorithms that form the basis of the Doom3 graphics renderer - even at well under 1/5th the number of polys that I saw Doom3 scenes have. Native (ie, using MTX_Fragment_shader) render paths *did* *not* *help*. And yet the same algorithms would run just fine on a Radeon 8500, adjusted for the difference in texture units of course.

                              and the big if is if it can run the ARB path or not. Last I checked the Parhelia still uses OpenGL 1.3 which does not support the extensions required for the ARB path. It might be able to fall back onto the NV10 render path, I am not too positive though.

                              I'm not so much being negative as being a realist. If Matrox had not completely destroyed not only their developer relations team but also the driver team (which was working miracles as it was), they could have stood a chance. But they did, and as a result there has not even been attempts at the level of optimizations required to make Doom3 run right. In the 7 major driver revisions since its release (1.0.x to 1.7.x), they have not addressed any of the architectural problems of the OpenGL stack other than to make "certified" apps run somewhat correctly. And I had bad luck even with a few of those.

                              If Matrox had decided to take the development effort to make a "TurboGL" driver for the Parhelia, it could be possible. But, that would imply that the managment has reversed their decision and put development efforts into making games work. which has not happened.

                              I have been half tempted to pick up the P8X and see how many of the OpenGL issues I had up and disappear, but it is unfortunately not worth the cost to do.
                              "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

                              Comment

                              • Mehen
                                Super Hamburglar
                                • May 2002
                                • 3395

                                #30
                                Don't forget that this is a CARMACK game, and all of his games run great. I'm not saying you're going to be able to run it with high settings on a budget level card, but I believe the game will scale down well to lower settings, maybe even all the way down to how it looks on the xbox version (quite bad comparitively, but Doom3 none-the-less.)
                                Q9450 + TRUE, G.Skill 2x2GB DDR2, GTX 560, ASUS X48, 1TB WD Black, Windows 7 64-bit, LG M2762D-PM 27" + 17" LG 1752TX, Corsair HX620, Antec P182, Logitech G5 (Blue)
                                Laptop: MSI Wind - Black

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