Parhelia-512Ïà¹ØÍ¼Æ¬ÐÀÉÍ!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Elie
    MURC Writer
    • Aug 1999
    • 4420

    #31
    You guys should see this demo run in three screens!!!

    It's absolutely STUNNING!!!!

    Cheers,
    Elie

    Comment

    • crossbonesx
      mini MURCer
      • Feb 2001
      • 26

      #32
      Drivers in general have been good. The team of beta boys are pretty dam descriptive when it comes to putting together a bug sheet and the programmers go right at it and fix the problem. Its been good from Day 1.

      After my recent upgrade from my p3 1GHZ to my PEntium IV 3.1 GHZ (watercooled), it performs pretty well in Lightwave and Messiah (3d animation and modeling packages). On par with the 8500 I had in there before in this arena. THe 3d/CAD people are going to love this card, Tripple head rulez! I can run Layout, Modeler and messiah in each monitor...its awesome!

      My favorite moment was when they showed us the Reef Demo....HOLY SHIT that was real-time!!! I mean the kind of graphics seen there are really a blessing to see on a matrox card.

      performance was adequete too...but as always it can be improved as with everything. The BB team has made our comments and suggestions to the big M in the sky and they were quite open to what we had to say.

      I say here is the selling point

      " For once MURCers will have the pleasure to see that their card will in fact be taken seriously by the likes of the game developers. For once they will take our powerful Parhelia and ensure that the game works on it and perhaps build their games around our card."

      Comment

      • xortam
        Super MURCer
        • Sep 1999
        • 4534

        #33
        Originally posted by crossbonesx
        ... Tripple head rulez!
        You mean "Trippple head rulez!" As long as you're adding extra 'p's you might as well do it right!
        <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

        Comment

        • Michel Carleer
          MURCer
          • Feb 2000
          • 314

          #34
          Doc,
          Agreed, it is better on the zoomed pictures.
          Maybe I should change my glasses.
          And my eyes
          However, at zoom 1, the non-FAA looks almost as good. Because these underwater views have almost no luminance difference between the elements. I guess the quality gain brought by FAA would be far more obvious on a higher contrasted scene.
          I am watching the TV and it's worthless.
          If I switch it on it is even worse.

          Comment

          • Dr Mordrid
            Moderator
            • Apr 2001
            • 26592

            #35
            You betcha. A high subject contrast almost always makes the defects jump out in an image.

            Dr. Mordrid
            Dr. Mordrid
            ----------------------------
            An elephant is a mouse built to government specifications.

            I carry a gun because I can't throw a rock 1,250 fps

            Comment

            • SteveC
              Super MURCer
              • Aug 1999
              • 3540

              #36
              Some more pics for you

              Wanna see 16xFAA and Surround Gaming in action? Check out these shots:

              (JPEGs, 259KB each, gamma altered cos some were a bit dark)

              <A HREF="http://194.131.85.139/steve/P/q3.jpg" target="_blank">Screenshot of Q3 at 3072x768</A>

              <A HREF="http://194.131.85.139/steve/P/q316xfaa.jpg" target="_blank">Screenshot of Q3 at 3072x768 with 16xFAA</A>

              <A HREF="http://194.131.85.139/steve/P/q3TH.jpg" target="_blank">Photo of Q3 at 3072x768</A>
              (Shame about different sized monitors!!)

              <A HREF="http://194.131.85.139/steve/P/panzerTH.jpg" target="_blank">Photo of Panzer Demo at 3072x768</A>
              (See how the different monitors display different things - top down map, main action, detail action)

              Comment

              • xortam
                Super MURCer
                • Sep 1999
                • 4534

                #37
                Is that what we can expect from fov tweaking these older games? The stretching on the far sides is ugly. I hope games specifically written for triple-head (or wide perspective) will look better.
                <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

                Comment

                • TdB
                  Super MURCer
                  • Jan 2001
                  • 1238

                  #38
                  these shots are impresive, the q3 ones could use some anisotropic filtering though, but that 16xfaa... WOW
                  This sig is a shameless atempt to make my post look bigger.

                  Comment

                  • Indiana
                    Super MURCer
                    • Mar 2000
                    • 2410

                    #39
                    Doc, for the NVidiots to "see" the FAA you just have to provide them an image run through a Photoshop median filter - they will be impressed (since they do like blurry pics)

                    But how about someone making a small mpeg or DivX of the tech Demo. It really looks WOW.
                    But we named the *dog* Indiana...
                    My System
                    2nd System (not for Windows lovers )
                    German ATI-forum

                    Comment

                    • SteveC
                      Super MURCer
                      • Aug 1999
                      • 3540

                      #40
                      Originally posted by TDB
                      these shots are impresive, the q3 ones could use some anisotropic filtering though, but that 16xfaa... WOW
                      Sorry, forgot to have it turned on

                      <A HREF="http://194.131.85.139/steve/P/q316xfaaanis.jpg" targer="_blank">Try this instead</A>

                      Comment

                      • TdB
                        Super MURCer
                        • Jan 2001
                        • 1238

                        #41
                        the difference isn´t exactly huge on those 2 q3 shots.
                        how much anisotropic filtering is enabled?
                        This sig is a shameless atempt to make my post look bigger.

                        Comment

                        • SteveC
                          Super MURCer
                          • Aug 1999
                          • 3540

                          #42
                          maybe it wasn't the best place in Q3 I could have taken the shot.

                          Comment

                          • ben2207
                            mini MURCer
                            • Sep 2000
                            • 46

                            #43
                            The pictures are nice but too sparse . I WANT MORE FISH!!

                            Comment

                            • e-Pit@m
                              mini MURCer
                              • Jun 2002
                              • 8

                              #44
                              Originally posted by ben2207
                              The pictures are nice but too sparse . I WANT MORE FISH!!
                              You can say that again....
                              Ori Sulimani,
                              HWzone Team.

                              Comment

                              • bibble
                                MURCer
                                • Oct 2001
                                • 313

                                #45
                                more fish please
                                hmmmmm

                                Comment

                                Working...