OpenGL V-Sync (again)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Rik
    MURCer
    • Feb 2000
    • 173

    #1

    OpenGL V-Sync (again)

    Does anyone know the console command to enable V-Sync in Half-Life ?

    It seems that the new 5.50 OpenGL ICD now supports the enabling of V-Sync in Quake II/III (via 'gl_swapinterval 1' and 'r_swapinterval 1' respectively), but neither of these seems to do the trick in Half-Life.

    Thanks in advance.
Working...