Unreal Tournament - no multitexturing?

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  • Alec
    MURCer
    • Oct 1999
    • 960

    #1

    Unreal Tournament - no multitexturing?

    Won´t the game run slower without multitexturing on a G200(cause that´s the only way to make it run)?

    ------------------
    Remember folks:
    "Computers are useless. They can only give you answers"
    Pablo Picasso


  • Kruzin
    Jeepin' to the grave
    • Aug 1999
    • 6527

    #2
    No, in fact on a G200, it should be faster.
    G200 cannot do single pass multi-texturing, so if MT is enabled, it must make multiple passes for each frame.
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