Quake3arena gamma problem solved... (I think)

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  • dZeus
    Moderator
    • Aug 2000
    • 4622

    #1

    Quake3arena gamma problem solved... (I think)

    just read this on the sblive newsgroup, and tested it myself.... it works great!

    set
    r_overBrightBits to 0
    then gamma control works again in win2k, and it looks MUCH better than r_ignorehwgamma (set that to 0 again)

    ------------------
    - What do you get when you put N nVidia whores in a circle and each one pats the person on their right on the back and says "nVidia wins 3dfx and Michael Knight any day of the week!" ?

    - You get N people with a boosted ego, and no-one loses anything; keep up the good work, boys!
  • giskard
    MURCer
    • Jan 2000
    • 103

    #2
    Can't wait to go home and try it!!! If it works, i'll drink a pint or two of Guiness and toast to your health.

    Cheers,

    Giskard

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