Q3 artifacts with latest G400 drivers.

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  • Galvin
    MURCer
    • Sep 1999
    • 338

    #31
    As soon as you move it clears right up. Remember this shot is taken from right after you meterialize in that spot without moving the mouse pressing the keys, it happens in other spots but not as bad. This bug has existed since the first ICD came out.

    It never happened with the radeon so we can rule out a game bug.

    Comment

    • spazm_1999
      MURCer
      • Apr 2000
      • 419

      #32
      Does that bug happend in all map? Is it happening when you spawn somewhere else?

      Spazm
      P3-667@810 retail, Asus CUSL2-C, 2*128 mb PC-133(generic), G400DH 16mb, SBLive value, HollyWood+, 1*Realtek 8029(AS) and 1*Realtek 8039C, Quantum 30g, Pioneer DVD-115f

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      • dZeus
        Moderator
        • Aug 2000
        • 4622

        #33
        I've noticed that as well... I never really cared, since I thought it didn't was of any importance.

        Maybe I should list this bug too...

        Comment

        • Galvin
          MURCer
          • Sep 1999
          • 338

          #34
          Ino ther spots I noticed it's just black triangles, but that shot exposes the bug to it's fullest I think. Maybe it's worse in that spot because you have the walkway above or something.

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          • Gurm
            MS Fanboy
            • Aug 1999
            • 11460

            #35
            Just to interject a thought here... last time I checked up on you Galvin, you were running the TurboGL in some bastardized 5.41 + TurboGL combo.

            Please tell me you aren't still doing that? I see no such texture corruption on any of the machines I have had the G400 in.

            - Gurm

            ------------------
            Listen up, you primitive screwheads! See this? This is my BOOMSTICK! Etc. etc.
            The Internet - where men are men, women are men, and teenage girls are FBI agents!

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            If only life were as easy as you
            I'm the least you could do, oh yeah
            If only life were as easy as you
            I would still get screwed

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            • Galvin
              MURCer
              • Sep 1999
              • 338

              #36
              I'm using standard drivers the latest ones from matrox, nothing fancy here.

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              • John Rambo
                MURCer
                • Oct 1999
                • 117

                #37
                to GURM:

                I see no such texture corruption on any of the machines I have had the G400 in.

                [/B]

                are you blind man ?? )

                Comment

                • John Rambo
                  MURCer
                  • Oct 1999
                  • 117

                  #38
                  to dZeus:

                  it isn't that bad. I can live with the small amounts of texture corruption present in q3a.

                  you are right, I can live too....

                  Comment

                  • Gurm
                    MS Fanboy
                    • Aug 1999
                    • 11460

                    #39
                    Rambo:

                    Nope, not blind. No (repeat: NONE) texture corruption problems with 5.14 or 5.20 drivers in Quake3 for me. None. Zero. Zip. Zilch. It's been that way for a long time, and 5.14 finally enabled SMP so I'm a happy camper.

                    - Gurm

                    ------------------
                    Listen up, you primitive screwheads! See this? This is my BOOMSTICK! Etc. etc.
                    The Internet - where men are men, women are men, and teenage girls are FBI agents!

                    I'm the least you could do
                    If only life were as easy as you
                    I'm the least you could do, oh yeah
                    If only life were as easy as you
                    I would still get screwed

                    Comment

                    • dZeus
                      Moderator
                      • Aug 2000
                      • 4622

                      #40
                      Gurm:

                      did you try to reproduce the texture corruption issue like it's documented on my site?

                      It's a bit diffictult to tell how it has to be reproduced... maybe I should shoot some video footage on this bug.

                      And the bug when spawning is also VERY difficult to reproduce. When I bind a key to the q3a command 'kill' , I can commit suicide as many times as I want, but as soon as I am spawned again, I can't see any corruption. However, when I am playing in a battle online, I often notice the black triangles... they just don't seem to show up very predictable.

                      Comment

                      • Galvin
                        MURCer
                        • Sep 1999
                        • 338

                        #41
                        Originally posted by Gurm:
                        Rambo:

                        Nope, not blind. No (repeat: NONE) texture corruption problems with 5.14 or 5.20 drivers in Quake3 for me. None. Zero. Zip. Zilch. It's been that way for a long time, and 5.14 finally enabled SMP so I'm a happy camper.

                        - Gurm
                        Gurm you're one lucky person to have no artifacts

                        Comment

                        • Rags
                          Super MURCer
                          • Aug 1999
                          • 4052

                          #42
                          I have the same result here. There is no luck involved. I don't see the same corruptions that you do, even in questionable internal betas.

                          Rags

                          Comment

                          • spazm_1999
                            MURCer
                            • Apr 2000
                            • 419

                            #43
                            Galvin, do you want me to erase all other pictures in this tread?

                            Images from Galvin




                            Spazm

                            [This message has been edited by spazm_1999 (edited 14 December 2000).]
                            P3-667@810 retail, Asus CUSL2-C, 2*128 mb PC-133(generic), G400DH 16mb, SBLive value, HollyWood+, 1*Realtek 8029(AS) and 1*Realtek 8039C, Quantum 30g, Pioneer DVD-115f

                            Comment

                            • Galvin
                              MURCer
                              • Sep 1999
                              • 338

                              #44
                              Yes the betaboys I think have seen them enough times These two pictures I find interesting because by using a different driver but all the same quake3 Settings you get a slightly different corruption effect.

                              Comment

                              • Galvin
                                MURCer
                                • Sep 1999
                                • 338

                                #45
                                Those two pics from what I learned are not currutption but called something else, forget what it is exactly. But sorry for using the wrong term and getting misunderstood.

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