decal probs for - you guessed it! - CS!

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  • G200 PSYCHOMAN
    mini MURCer
    • Dec 1999
    • 77

    #1

    decal probs for - you guessed it! - CS!

    Now that i use d3d, i used the setting:
    gl_polyoffset -0.1
    thanks to Kruzin, for decals.

    BUT i SEE decals through walls and boxes etc when i shouldn't!!
    They include gun shots, explosion marks, and even writing on walls.

    CAN anyone explain why?

    cel333, 192MB, MGA-G200, WIN95
    Lastest software for video, sound, DX8
  • G200 PSYCHOMAN
    mini MURCer
    • Dec 1999
    • 77

    #2
    ALSO at the matrox website, when it says 'final' under the latest drivers, does this mean that it will be the LAST and FINAL release for the product???

    Comment

    • Liquid Snake
      Super MURCer
      • Aug 1999
      • 2216

      #3
      Final? I don't think so. I think it just mean that the beta-testing for that specific version of the driver was done, and was considered good enough to be released. Try different gl_polyoffset settings. I use 2. Try 1, 2, 20, -1 etc.

      Comment

      • Rags
        Super MURCer
        • Aug 1999
        • 4052

        #4
        Goto display properties/settings/advanced/options and enable 32Bit Z, apply and reboot.

        Rags

        Comment

        • G200 PSYCHOMAN
          mini MURCer
          • Dec 1999
          • 77

          #5
          thanks liquid and rags ill try them out

          question(as always):
          what does the numbers for polyoffset mean???
          rags, how do you know that setting it to 32-bit zbuffer will fix it???

          warm regards

          Comment

          • Rags
            Super MURCer
            • Aug 1999
            • 4052

            #6
            I have seen this on my own machine, that's how.

            Rags

            Comment

            • Liquid Snake
              Super MURCer
              • Aug 1999
              • 2216

              #7
              The 32-bit Z-Buffer setting might help as well.

              Comment

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