Enabling OpenGL extensions in RTCW

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Jon P. Inghram
    Super MURCer
    • Oct 1999
    • 3878

    #1

    Enabling OpenGL extensions in RTCW

    Very simple... use a hex editor, search for matrox in the main program, and change one letter, for example to aatrox. Now unless you're using an Aatrox G400 you'll be able to turn the extensions back on, although I didn't see much difference one way or the other.
  • Alec
    MURCer
    • Oct 1999
    • 960

    #2
    But does the G400 actually have those (special) extensions??? If not, (most probable) it´s of no use.

    Comment

    • Jon P. Inghram
      Super MURCer
      • Oct 1999
      • 3878

      #3
      It would appear so. I switched back and forth and it does run better and look a lot better with extensions turned on.

      Comment

      • Alec
        MURCer
        • Oct 1999
        • 960

        #4
        It seems that a future patch from the Gray Matter guys will fix this, and also fix an occasional stuttering on G400 cards. Don´t know if a future driver release from Matrox will address this first...

        Comment

        • duke_srg
          mini MURCer
          • Jun 2001
          • 41

          #5
          I just tried that way... Well, i have G450 and the latest NT4.0 drivrers. When glextensions on there are very annoying bugs such as texture skips and low light triangles. And all of that flashes, so the game is absolutely unplayable. But FPS in MP increased 1.5-2 times!
          So, if it's all ok at G400, i don't understand where the bug - G400 & G450 use the same ICD I thought.

          Comment

          • Jon P. Inghram
            Super MURCer
            • Oct 1999
            • 3878

            #6
            I'm using the 6.81 drivers too, that might make a difference.

            Comment

            Working...