MOH: Surround possible?

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  • typedef enum
    MURCer
    • Mar 2001
    • 120

    #1

    MOH: Surround possible?

    I've had like zero time for gaming lately, but managed to squeeze in a little MOH action last night...

    Having said that, I thought since MOH was a Q3-engine game + the fact that it was in the Apptimizer, it supported Surround Gaming...

    Question: it doesn't look like MOH is supported @ the moment, and I tried to set the Quake CVARS to give it a whirl, but it obviously doesn't work (hence the post)...

    1. Does anybody know of a workaround as of the current release?

    2. Is there any chance that whatever limitation the MOH code imposes on setting custom resolutions, that it could be removed?

    Really strange, because I have always assumed that this game would support it...and it would really rock in surround mode
  • R0M
    MURCer
    • Aug 1999
    • 263

    #2
    typedef enum,
    The game does indeed support custom resolutions but it doesn't support custom fov or not even fov itself, they removed the command when they shipped the game. We're trying to get it back for the expansion but no promises yet...
    Regards,
    "The opinions or comments expressed by me do not necessary reflect those of Matrox Graphics Inc."

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