Pixelshading problem with new Parhelia driver

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  • Gally
    mini MURCer
    • Sep 2002
    • 5

    #1

    Pixelshading problem with new Parhelia driver

    I'm having problems with new Parhelia driver. While playing Morrowind the water looks weird... It looks like broken ice, with no ripples. Anyone else having similar problems?
    BTW, FPS got boosted somewhat, so I don't want to go back to the old driver
  • GNEP
    Super MURCer
    • Feb 2002
    • 5241

    #2
    Yup. same seen here. Also Haig has mentioned on the Matrox TS forums that they have seen it too, and recognised it as a bug. Apparently they just noticed it too late as the drivers were going up... For now, just turn pixel shaders off in the setup menu (the "options" choice from before you start the game up, not the one during...)
    DM says: Crunch with Matrox Users@ClimatePrediction.net

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    • Gally
      mini MURCer
      • Sep 2002
      • 5

      #3
      Thanks, it's good to hear Matrox is aware of this. I guess I have to wait for the next driver...

      Comment

      • Zao
        MURCer
        • May 2002
        • 325

        #4
        If one kicks up the water resolution in the INI and plays the game with Pixel Shaders on, you can identify desktop icons and their captions upon the water. Background images may also be seen.

        Somehow Morrowind renders your desktop!
        <font size="-4">User error:
        Replace user and try again.
        System 1: P4 2.8@3.25, P4C800-E Deluxe, 1024MB 3200 CL2, 160+120 GB WD, XP Pro, Skystar 2, Matrox Parhelia 128R, Chieftec Dragon Full Tower (Silver).
        System 2: P4 2.0, Intel 845, 1024MB Generic RAM, 80GB WD, XP Pro, Promise Ultra133 TX2, GF3 Ti500. Resides in a neat Compaq case.
        </font>

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        • az
          Moderator
          • Feb 2001
          • 9336

          #5
          That may be a reason why so many people say it's so slow...

          AZ
          There's an Opera in my macbook.

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