The ** TEMP ** MURC UT2k4_demo Server

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  • KeiFront
    Super MURCer
    • Sep 2001
    • 2668

    #31
    Me too , game crashes a lot.
    Main: Dual Xeon LV2.4Ghz@3.1Ghz | 3X21" | NVidia 6800 | 2Gb DDR | SCSI
    Second: Dual PIII 1GHz | 21" Monitor | G200MMS + Quadro 2 Pro | 512MB ECC SDRAM | SCSI
    Third: Apple G4 450Mhz | 21" Monitor | Radeon 8500 | 1,5Gb SDRAM | SCSI

    Comment

    • Paddy
      Super MURCer
      • Mar 2000
      • 6067

      #32
      those damn bots keep driving over me
      The Welsh support two teams when it comes to rugby. Wales of course, and anyone else playing England

      Comment

      • GNEP
        Super MURCer
        • Feb 2002
        • 5241

        #33
        When it runs, it runs fine. But crashed twice now - Grrr...

        Oh well gives me time for dinner
        DM says: Crunch with Matrox Users@ClimatePrediction.net

        Comment

        • wingie
          mini MURCer
          • Nov 1999
          • 65

          #34
          I had my first crash and posted this to the ut2004 email adres

          UT2004 Build UT2004_Build_[2004-02-10_03.01]

          OS: Windows XP 5.1 (Build: 2600)
          CPU: AuthenticAMD PentiumPro-class processor @ 1473 MHz with 511MB RAM
          Video: Matrox Parhelia 128MB (1478)

          Can't bind to native class Editor.BrushBuilder

          History: UClass::Bind <- (Class Editor.BrushBuilder) <- ULinkerLoad::CreateExport <- (BrushBuilder 454054) <- IndexToObject <- ULinkerLoad::CreateExport <- (CurvedStairBuilder 454054) <- IndexToObject <- ULinkerLoad::CreateExport <- (BuildCurvedStair 454054) <- IndexToObject <- ULinkerLoad::CreateExport <- (InnerStart 454054) <- UPackageMap::PairToObject <- UPackageMapLevel::SerializeObject <- (Class Engine.Actor None) <- ReceiveProperty <- Properties <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor SniperAttachment) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

          Hum so the game itself has problems and it's not related to the parhelia.

          Comment

          • GNEP
            Super MURCer
            • Feb 2002
            • 5241

            #35
            Crashing more frequently now
            DM says: Crunch with Matrox Users@ClimatePrediction.net

            Comment

            • SitFlyer
              Super MURCer
              • Aug 2002
              • 7178

              #36
              Guess it's no wonder that they titled it UT2004-BetaDemo
              The entire community is beta testing for Epic.

              My crashes have been less and less frequent

              Comment

              • SitFlyer
                Super MURCer
                • Aug 2002
                • 7178

                #37
                Have probable permanent MURC UT2k4 server in the works.

                Comment

                • SitFlyer
                  Super MURCer
                  • Aug 2002
                  • 7178

                  #38
                  I already know the IP

                  Should have permanent 16 player The MURC UT2004_Demo Server up within 12 hours

                  Eventually the server will be running the full version of the game
                  Last edited by SitFlyer; 23 February 2004, 21:36.

                  Comment

                  • SitFlyer
                    Super MURCer
                    • Aug 2002
                    • 7178

                    #39
                    I guess I was a bit off with my 12 hour estimate

                    I'll start a new thread when this thing is good to go

                    Oh, if you want to test your in-game pings, the IP is 69.93.222.150.
                    No password or bots yet, but you can play with yourself

                    Comment

                    • Helevitia
                      Super MURCer
                      • Aug 1999
                      • 6628

                      #40
                      Originally posted by SitFlyer
                      No password or bots yet, but you can play with yourself
                      Sweet! I get to play with myself! Oh wait...nevermind, I'm thinking of something else
                      Ladies and gentlemen, take my advice, pull down your pants and slide on the ice.

                      Comment

                      • SitFlyer
                        Super MURCer
                        • Aug 2002
                        • 7178

                        #41
                        ROTFLMAO

                        Comment

                        • SitFlyer
                          Super MURCer
                          • Aug 2002
                          • 7178

                          #42
                          A sig change is in the works


                          Comment

                          • SitFlyer
                            Super MURCer
                            • Aug 2002
                            • 7178

                            #43
                            I wonder what the password will be

                            Comment

                            • SitFlyer
                              Super MURCer
                              • Aug 2002
                              • 7178

                              #44
                              My sig has been updated, but as of this moment the UT2004 server is not up. It should be within the hour. Upon my awakening, prior to work tonight, I'll start an official thread

                              Comment

                              • SitFlyer
                                Super MURCer
                                • Aug 2002
                                • 7178

                                #45
                                Temp server is offline.
                                Go play on the permanent one

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