Matrox Team, please try implementing this...

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Drizzt
    Super MURCer
    • Oct 1999
    • 1314

    #1

    Matrox Team, please try implementing this...

    I'd like to see a sort of FSAA, in this way:

    Let's say I'm playing a game at 800*600.
    After the card has finished rendering the scene on to the internal buffer, just before sending it to the ramdac, it is used for texturing an 800*600 surface using filtering (linear, bilinear).


    Is it possible to do?

    ------------------
    Italian Guy, Bad English

    D'ya want an Italian version?
    Sat on a pile of deads, I enjoy my oysters.
Working...