Given that we should all accept that whatever happens, benchmarks will be used, how would you do it?
I have just done a mock-up result attached. If it were possible, I would "record" a typical level in, say, UT2003, at 1280x1024 (for argument's sake), with the max aniso and AA settings that a card allows (I like purdy things...).
Then use a utility like FRAPS (although even this can't do what I want) to record into a log file the effective FPS every, say, second, and then chart them against time.
Ideally if I was a reviewer I would have a timeline of the level showing screenshots of what is going on at key points (eg where there is most stutter).
Rinse and repeat for other cards in the exact same machine with the exact same "recording" of the level.
IF we use benchmarks, this is how it should be done.
See the attached.
I have just done a mock-up result attached. If it were possible, I would "record" a typical level in, say, UT2003, at 1280x1024 (for argument's sake), with the max aniso and AA settings that a card allows (I like purdy things...).
Then use a utility like FRAPS (although even this can't do what I want) to record into a log file the effective FPS every, say, second, and then chart them against time.
Ideally if I was a reviewer I would have a timeline of the level showing screenshots of what is going on at key points (eg where there is most stutter).
Rinse and repeat for other cards in the exact same machine with the exact same "recording" of the level.
IF we use benchmarks, this is how it should be done.
See the attached.
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