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Korean graphic card roundup, Parhelia doing quite well
Not that it really matters, but does anyone know what drivers they're using?
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: His eyes are closed"
--- Albert Einstein
"Drag racing is for people that don't know how to brake and downshift at the same time."
I am youngcrow@darkcrow, this benchmark's author^^
I have two id on the internet .. One is this ID, ohloveme and another is youngcrow @ darkcrow ..
I was extremely supprised at this performance result for testing ..
and its quality is a little weak than other mainstream rich one(its a little disappoinment to me) ..
I think that Parhelia and Radeon 9700 Pro is very good choice for playing UT2003 ..
Man, I have to say that I appreciate your site. You guys are always among the first with new product announcements, pictures and other stuff like that. Keep up the good work!
One thing disturbs me about your "picture quality" images though... I'm pretty sure that when you resized those pictures you (probably accidentally) used some sort of pixel interpolation on them... This does not reproduce the real quality of the images, and should be avoided by doing the following when resizing images:
In PhotoShop: Choose "Nearest Neighbor" as the interpolation method.
In Paint Shop Pro: Choose Resize Type as "Pixel resize".
In PhotoPaint: Theoretically, deselecting the "Antialias" checkbox when resampling the image. Didn't work as I tried it, though...
Attached is an image that demonstrates the small but noticeable difference.
Cool, shows that Parhelia really rocks in UT2k3. Also shows how much the "THe way its meant to be played" nvidia commercial means .
I was just wondering why Parhelia cannot show similar performance in other titles, ie. beating geforce4 ti4600 and coming close to r9700. Afterall UT2k3 is hardly a DX8 title since it doesnt use much advanced pixel/vertex shaders. Was just wondering which part of unreal engine Parhelia likes so much .
Anyway, hope to see those performance levels on all upcoming games with unreal2 engine
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