Hi!
[EDIT]: ALL Benchmarks updated (now 3200+ and 2500+ with and without shadows (all no AA and one with forced 16xFAA-which looks really great).
I just want to drop the X2 benchmark results here.
I've currenty an Athlon XP 2500+ (166*11) running at 3200+ speed (200*11), 512 MB DDR-RAM PC333/2700 (on default 166MHz clock), Parhelia 128MB retail (default clock)
Parhelia Driver: 1.5.0.107
Driver Setup:
Colors: 16,8
3D AA: FAA-16X on request (only forced for one Benchmark)
Texture Filtering: Software's choice
VSync: disabled (have a TFT running in DVI mode - 60Hz)
2500+; no AA, no Shadows, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 46/46/46
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 46/46/46
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 88.035 fps
Scene 01 34.571 fps
Scene 02 25.958 fps
Scene 03 60.685 fps
Scene 04 37.921 fps
Scene 05 31.898 fps
Scene 06 44.246 fps
Scene 07 55.509 fps
Scene 08 49.132 fps
Scene 09 54.320 fps
Scene 10 42.332 fps
Scene 11 41.430 fps
Scene 12 47.351 fps
Scene 13 78.030 fps
Scene 14 50.125 fps
Scene 15 40.975 fps
Scene 16 63.183 fps
Scene 17 61.465 fps
Scene 18 29.965 fps
Scene 19 47.384 fps
Scene 20 58.981 fps
Scene 21 50.733 fps
Scene 22 69.089 fps
Scene 23 41.960 fps
Overall average framerate: 50.220 fps
=============================
3200+; no AA, no Shadows, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 48/48/48
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 48/48/48
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 88.027 fps
Scene 01 34.533 fps
Scene 02 25.878 fps
Scene 03 60.659 fps
Scene 04 37.932 fps
Scene 05 31.836 fps
Scene 06 44.098 fps
Scene 07 55.581 fps
Scene 08 49.103 fps
Scene 09 58.569 fps
Scene 10 42.787 fps
Scene 11 45.148 fps
Scene 12 48.903 fps
Scene 13 77.928 fps
Scene 14 50.141 fps
Scene 15 40.899 fps
Scene 16 63.126 fps
Scene 17 69.607 fps
Scene 18 31.059 fps
Scene 19 47.378 fps
Scene 20 59.403 fps
Scene 21 50.682 fps
Scene 22 69.005 fps
Scene 23 42.411 fps
Overall average framerate: 51.029 fps
=============================
2500+; no AA, Shadows enabled, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 50/50/50
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 50/50/50
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 46.404 fps
Scene 01 33.025 fps
Scene 02 25.538 fps
Scene 03 7.401 fps
Scene 04 9.708 fps
Scene 05 14.688 fps
Scene 06 13.576 fps
Scene 07 37.330 fps
Scene 08 33.954 fps
Scene 09 33.508 fps
Scene 10 23.164 fps
Scene 11 22.442 fps
Scene 12 16.647 fps
Scene 13 11.548 fps
Scene 14 24.761 fps
Scene 15 10.150 fps
Scene 16 41.487 fps
Scene 17 15.082 fps
Scene 18 19.691 fps
Scene 19 12.478 fps
Scene 20 41.045 fps
Scene 21 8.320 fps
Scene 22 30.061 fps
Scene 23 33.967 fps
Overall average framerate: 23.582 fps
=============================
Sorry, I've had to split the messages because of their lenght....
[EDIT]: ALL Benchmarks updated (now 3200+ and 2500+ with and without shadows (all no AA and one with forced 16xFAA-which looks really great).
I just want to drop the X2 benchmark results here.
I've currenty an Athlon XP 2500+ (166*11) running at 3200+ speed (200*11), 512 MB DDR-RAM PC333/2700 (on default 166MHz clock), Parhelia 128MB retail (default clock)
Parhelia Driver: 1.5.0.107
Driver Setup:
Colors: 16,8
3D AA: FAA-16X on request (only forced for one Benchmark)
Texture Filtering: Software's choice
VSync: disabled (have a TFT running in DVI mode - 60Hz)
2500+; no AA, no Shadows, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 46/46/46
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 46/46/46
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 88.035 fps
Scene 01 34.571 fps
Scene 02 25.958 fps
Scene 03 60.685 fps
Scene 04 37.921 fps
Scene 05 31.898 fps
Scene 06 44.246 fps
Scene 07 55.509 fps
Scene 08 49.132 fps
Scene 09 54.320 fps
Scene 10 42.332 fps
Scene 11 41.430 fps
Scene 12 47.351 fps
Scene 13 78.030 fps
Scene 14 50.125 fps
Scene 15 40.975 fps
Scene 16 63.183 fps
Scene 17 61.465 fps
Scene 18 29.965 fps
Scene 19 47.384 fps
Scene 20 58.981 fps
Scene 21 50.733 fps
Scene 22 69.089 fps
Scene 23 41.960 fps
Overall average framerate: 50.220 fps
=============================
3200+; no AA, no Shadows, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 48/48/48
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 48/48/48
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 88.027 fps
Scene 01 34.533 fps
Scene 02 25.878 fps
Scene 03 60.659 fps
Scene 04 37.932 fps
Scene 05 31.836 fps
Scene 06 44.098 fps
Scene 07 55.581 fps
Scene 08 49.103 fps
Scene 09 58.569 fps
Scene 10 42.787 fps
Scene 11 45.148 fps
Scene 12 48.903 fps
Scene 13 77.928 fps
Scene 14 50.141 fps
Scene 15 40.899 fps
Scene 16 63.126 fps
Scene 17 69.607 fps
Scene 18 31.059 fps
Scene 19 47.378 fps
Scene 20 59.403 fps
Scene 21 50.682 fps
Scene 22 69.005 fps
Scene 23 42.411 fps
Overall average framerate: 51.029 fps
=============================
2500+; no AA, Shadows enabled, Bumpmapping enabled
=============================
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: Matrox Parhelia 128MB - Deutsch [Matrox Parhelia 128MB - Deutsch]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED FULLSCREENGAMMA
Caps3:
DevCaps: CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGTABLE FOGVERTEX STRETCHBLTMULTISAMPLE WFOG ZBIAS ZFOG
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 4
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 12
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 31
MaxPointSize: 2048.000000
MaxPrimitiveCount: 2147483647
MaxVertexIndex: 2147483647
MaxStreams: 8
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.3
MaxPixelShaderValue: 1.000000
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 50/50/50
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 50/50/50
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 46.404 fps
Scene 01 33.025 fps
Scene 02 25.538 fps
Scene 03 7.401 fps
Scene 04 9.708 fps
Scene 05 14.688 fps
Scene 06 13.576 fps
Scene 07 37.330 fps
Scene 08 33.954 fps
Scene 09 33.508 fps
Scene 10 23.164 fps
Scene 11 22.442 fps
Scene 12 16.647 fps
Scene 13 11.548 fps
Scene 14 24.761 fps
Scene 15 10.150 fps
Scene 16 41.487 fps
Scene 17 15.082 fps
Scene 18 19.691 fps
Scene 19 12.478 fps
Scene 20 41.045 fps
Scene 21 8.320 fps
Scene 22 30.061 fps
Scene 23 33.967 fps
Overall average framerate: 23.582 fps
=============================
Sorry, I've had to split the messages because of their lenght....
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