Premiere is a bad port offa the Apple OS there. You're expecting too much from it.
Announcement
Collapse
No announcement yet.
Premier 5.1 and dual cpu?
Collapse
X
-
Premiere doesn't use more than 50% of each CPU ... sounds like it might be sharing to me
Seriously though multi-CPU support has always been lacking from a lot of software. Makes you wonder why Win2K Expensive Edition will support 32 processors
Roll on 64bit software...
Comment
-
As a note: You can "take advantage" of dual cpus under NT whether or not the programs support it. The trick is to run two instances of the same program (if you can) each assigned to it's own processor or to run another program in another processor. (you can assign which chip each program works on through task manager, right click on the task and choose "Set affinity") You're not going to get 50% usage on both tasks (usually) but you will likely find a gain in doing things this way.
64-bitness in software isn't going to affect anything in regards to SMP support. In theory 8-bit software could be designed to handle multiple processors. It's really just an issue of if a program is designed correctly to multi-thread in such a manner that the tasks can be broken up onto different processors well. VERY little Win32 software does this well. (in fact, only the RC5 distributed.net client does it well on my system)
The only advantage to 64-bit software I can think of is easily addressing more than 4 gb of memory.. though I don't think this will be a pressing need for at least 5 years. (How many years ago did Bill Gates claim that 640K ought to be enough for everyone?)
Comment
Comment