When VS6 does a DV->MPEG capture and it stops to render the video this is because of a buffer under-run.
When the buffer fills up VS6 stops the device control, renders the buffer and then picks up the capture where it left off; continuing to capture until the buffer fills up again and the process repeats.
When you think about it this is a pretty good feature.
Now....there are two ways to avoid a buffer under-run;
1. a fast CPU, preferrably an AthlonXP or P4, so the encoding is faster than the frame importation.
2. instead of using the canned DVD profile use one of the "user defined" capture profiles to create a custom setup.
I set up MPEG-2, Performance = 1 and a VBR bitrate at about 5r00 kbps. Otherwise the advanced settings were the same as with the normal DVD profile. Slightly lower quality, yes; but no halts for buffer under-runs and a true realtime MPEG capture.
I used this setup to capture >85,000 frames without stopping to render the buffer on a PIII/850. There were NO dropped frames either. The resulting MPEG file was about 1.8 gigs in size.
In BitRate View the Q and bitrate graphs were about what one would expect for VBR but without wide swings out of the playground, peaking at about 6 and 4900 kbps respectively. The DC Coefficient was reported as being 9.
Dr. Mordrid
When the buffer fills up VS6 stops the device control, renders the buffer and then picks up the capture where it left off; continuing to capture until the buffer fills up again and the process repeats.
When you think about it this is a pretty good feature.
Now....there are two ways to avoid a buffer under-run;
1. a fast CPU, preferrably an AthlonXP or P4, so the encoding is faster than the frame importation.
2. instead of using the canned DVD profile use one of the "user defined" capture profiles to create a custom setup.
I set up MPEG-2, Performance = 1 and a VBR bitrate at about 5r00 kbps. Otherwise the advanced settings were the same as with the normal DVD profile. Slightly lower quality, yes; but no halts for buffer under-runs and a true realtime MPEG capture.
I used this setup to capture >85,000 frames without stopping to render the buffer on a PIII/850. There were NO dropped frames either. The resulting MPEG file was about 1.8 gigs in size.
In BitRate View the Q and bitrate graphs were about what one would expect for VBR but without wide swings out of the playground, peaking at about 6 and 4900 kbps respectively. The DC Coefficient was reported as being 9.
Dr. Mordrid
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