I have to jump in on Brian's side here. Not to say that 64 bits isn't an improvement, it's just that it isn't nearly as critical to mainstream users as the jump from 16 to 32 bits.
32 bits for one allowed a flat memory architecture, which as you all know, stopped applications from stepping all over each other. Sure, individual apps still go down, but rarely, and they usually don't take the OS with them. The reduction in memory paging the OS and apps ALONE makes the 16 to 32 bit jump bigger than anything 32 to 64 will do. Yes, with 32bit processors and NT/Win2000/XP, the age of truly USABLE computers was ushered in.
16>32bits REVOLUTION
32>64bits EVOLUTION
I said it before and I'll say it again, Hammer being 64 bits will make no difference to the mass market UNLESS it can prove itself with TODAY'S software.
When released, Hammer will be benched on 32 bits operating systems and those benches will make or break it just as they did for the Athlon.
32 bits for one allowed a flat memory architecture, which as you all know, stopped applications from stepping all over each other. Sure, individual apps still go down, but rarely, and they usually don't take the OS with them. The reduction in memory paging the OS and apps ALONE makes the 16 to 32 bit jump bigger than anything 32 to 64 will do. Yes, with 32bit processors and NT/Win2000/XP, the age of truly USABLE computers was ushered in.
16>32bits REVOLUTION
32>64bits EVOLUTION
I said it before and I'll say it again, Hammer being 64 bits will make no difference to the mass market UNLESS it can prove itself with TODAY'S software.
When released, Hammer will be benched on 32 bits operating systems and those benches will make or break it just as they did for the Athlon.
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