Microsoft left debug mode on in 8 and 8a for Direct sound. That is eating up cpu cycles from hell having that on, not to mention software/hardware conflicts that it can create. Well I hope this helps some people. This will cure many ailments.
Extract to Windows/System then go to Control Panel click on the Dx applet go to the Direct sound tab and slide the debug slider all the way to the left <<<<< to disable debug mode. It will work w/ 8.1 but I believe debug is off w/ that version. Microsoft rememberd to check. http://www.gamevoiceclub.com/Download/dxapplet.zip
May help for those experiencing crippling stutter-chop problems and using DirectX 8.x. I know several posters claim games runs better with DirectX 7 than DirectX 8. Could this be part of the reason and will the fix alleviate the problem?
Extract to Windows/System then go to Control Panel click on the Dx applet go to the Direct sound tab and slide the debug slider all the way to the left <<<<< to disable debug mode. It will work w/ 8.1 but I believe debug is off w/ that version. Microsoft rememberd to check. http://www.gamevoiceclub.com/Download/dxapplet.zip
May help for those experiencing crippling stutter-chop problems and using DirectX 8.x. I know several posters claim games runs better with DirectX 7 than DirectX 8. Could this be part of the reason and will the fix alleviate the problem?
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