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Displacement Mapping & Depth Adaptive Tess. on DX8 H/W!
I guess it's because of incomplete ATi drivers then. Vertex shader's are apparantly disabled in UT2k3 for the 8500. If you turn off vertex shader extentions for GF3/4's they drop a good deal in performance. The 8500 on the otherhand drops almost nothing, probably emulating the vertex shader's (CPU's are slow). That probably explains it being killed by the GF4 in the bench's.
Vertex shaders work fine and fast for 3dmark2k1. Damn pointless optimisations.
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Asus A7V266-E | AthlonXP 1700+ | Alpha Pal8045T | Radeon 8500 | 256mb Crucial DDR | Maxtor D740X 40gb | Ricoh 8/8/32 | Toshiba 16X DVD | 3Com 905C TX NIC | Hercules Fortissimo II | Antec SX635 | Win2k Pro
Originally posted by Greebe It works with Parhelia
How well does it perform (framerates / triangles visible..)?
And how does that compare to a similar scene using the hardware supported DM?
(Greebe knows I'm not trying to criticize Parhelia at all here, btw. I'm more curious if using this method as a fallback would allow developers to take great advantage of P's DM capabilities in future titles and still have a fallback that looks nearly as good with adequate performance for other hardware).
"..so much for subtlety.."
System specs:
Gainward Ti4600
AMD Athlon XP2100+ (o.c. to 1845MHz)
Isn't performance on a Parhelia irrelavent because it won't be using the DM hardware at all? What would be useful would be a demo which used this, or used the DM hardware if available, then compare the two.
SteveC- It depends on what developers decide to code into games, but I was asking more for the following slants:
1) Parhelia compared to itself, same scene, w/the new method vs. w/Matrox's hardware supported method. (iow- how efficient is this new method)
3) Parhelia compared to other competitors, same scene, P w/hardware acceleration, competition using new method.
If I read correctly though, it's probably a moot point, since it seems that this new method would preclude using all the other goodies the vertex and pixel shaders can bring to upcoming titles, at least at the same time as the DM. (This is one area where if I'm right, Parhelia holds a nice advantage, regardless of what reviewer looks at it. )
"..so much for subtlety.."
System specs:
Gainward Ti4600
AMD Athlon XP2100+ (o.c. to 1845MHz)
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