Wonder if any of you had a chance to try it out. I got my mits on it and must say I am not that impressed. General graphics are quite nice, lightning is spectacular, but although there is option in cofing file to set rendering path for Parhelia, gfx is still buggy. I wasnt really expecting flawless operation since game has been developed mainly on geforce cards and I am sure bugs will get ironed. But even if everything was fine, I think the engine could be utilied better. Of course its too early to judge, but I hope they show us some nice open spaces with mad architecture and some other colors than dark green, dark brown and dark grey. It worked with Quake1, but these days people are used to some color variance
.
Anyway, what do you guys think?
P.S.: I am aware this thing is not very legitimate and if I broke any forum rules with this discussion I am sorry.
![Smilie](http://murc.ws/core/images/smilies/smile.gif)
Anyway, what do you guys think?
P.S.: I am aware this thing is not very legitimate and if I broke any forum rules with this discussion I am sorry.
Comment