Another wonderous modern PC idea... instead of packing the thousands of models, textures, or whatever your game or other piece of software needs needs to run into a easily managed mildly compressed data file, leave them all seperate so that the file system has to has to figure out what to do with 'em. That way you can burn up HD space with file system overhead, and watch as the files slowly creep around the physical structure of the HD every time you defrag.
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