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I understand there will be some sort of 3D in the OS, kinda like OS X on the Mac, however the minimum requirements for Longhorn will be huge, like 1GB ram and a P4 2.8Ghz or better.
I proposed similar tech to Matrox as a beta tester... Haig and I discussed this a bit at length but it never got any attention from the powers that be. Instead they brought us the talking head debacle.
"Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind." -- Dr. Seuss
"Always do good. It will gratify some and astonish the rest." ~Mark Twain
This doesn't truly seem to be 3d but it is one heck of a step in the right direction. They creatively use perspectives, sizing and layering to give a much better 3D feel. This will one heck of a stepping stone. It will get even the novice user to start thinking about 3D.
Looks a lot like the desktop interface "technologies" that Microsoft and Apple have been looking into and developing. While Apple has avoided using many of the effects shown in the demo, OS X is quite capable of many. Longhorn is already capable of performing many of those same effects; though just like OS X, many will not be enabled or in use by default (when that OS ships in 2010 ).
Definately not a true 3D desktop - something we most likely won't see until we move past the current display technologies in use today. Until then these psuedo-3D desktop interfaces will appear more and more.
The largest problem I see here is enabling a fluid interface that doesn't distract the end-user in the way that many previous 3D-like interfaces have done.
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