Without using a utility like RefreshForce, can WinXP handle different refresh rates at different resolutions?
The reason I ask is, my brother just bought City of Heros, and the game refused to run at 1024x768, it'd only run at 1280x960 or higher! Turned out the problem was that the game won't switch to a resolution that doesn't at least offer a 60 Hz refresh rate, even if the drivers actually end up using a higher rate, via the "Refresh Rate Override" option when set to use the desktop frequency.
I restored the original settings with RefreshForce, but now when I set the desktop refresh rate it doesn't seem to keep track of the resolutions independantly; If I set it to 75 Hz while at 1024x768 and go to 800x600 it'll still be at 75 Hz. If I set it to 85 Hz and return to 1024x768 it again stays at 85 Hz. If try 1280x960 or higher it drops to 60 Hz as it should, and when I return to a lower resolution it stays at 60 Hz. I've used RefreshForce for so long I can't remember if that's "normal" for XP or not.
The reason I ask is, my brother just bought City of Heros, and the game refused to run at 1024x768, it'd only run at 1280x960 or higher! Turned out the problem was that the game won't switch to a resolution that doesn't at least offer a 60 Hz refresh rate, even if the drivers actually end up using a higher rate, via the "Refresh Rate Override" option when set to use the desktop frequency.
I restored the original settings with RefreshForce, but now when I set the desktop refresh rate it doesn't seem to keep track of the resolutions independantly; If I set it to 75 Hz while at 1024x768 and go to 800x600 it'll still be at 75 Hz. If I set it to 85 Hz and return to 1024x768 it again stays at 85 Hz. If try 1280x960 or higher it drops to 60 Hz as it should, and when I return to a lower resolution it stays at 60 Hz. I've used RefreshForce for so long I can't remember if that's "normal" for XP or not.
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