So who's playing? Who's finished?
From what I can tell I'm about 3/4 done. It took me a little while to get into it. I definitely got into Halo 1 much quicker. I think the level design is a little confusing at times (I've been lost a few times). And there are still too many indoor levels that feel like the same layout over and over. And what's with the level design anyway? Who designs a space ship/station/military installation with so may angled pillars protruding from the middle of what are ostensibly high traffic walkways?
The shotgun/sword is my favorite weapon on levels that are heavy with the flood. Having three weapons would be sweet. Adding a beam rifle to the above combo would prepare you for just about anything. But I guess that's one of the compelling features of the game; needing to choose which weapons to take into any given situation.
The new alien rifle (carbonite?) is pretty kick ass. And dual wielding is cool with needlers. The SMC is just as useless as ever. Dual wielding just makes it that much less accurate.
I think the AI is much improved. Your sqadmates can be really helpful now. Although I wish there was a way to give them some basic commands. I find that they're all too aggressive and will blindly charge into situations that are designed to wipe out a direct attack.
From what I can tell I'm about 3/4 done. It took me a little while to get into it. I definitely got into Halo 1 much quicker. I think the level design is a little confusing at times (I've been lost a few times). And there are still too many indoor levels that feel like the same layout over and over. And what's with the level design anyway? Who designs a space ship/station/military installation with so may angled pillars protruding from the middle of what are ostensibly high traffic walkways?
The shotgun/sword is my favorite weapon on levels that are heavy with the flood. Having three weapons would be sweet. Adding a beam rifle to the above combo would prepare you for just about anything. But I guess that's one of the compelling features of the game; needing to choose which weapons to take into any given situation.
The new alien rifle (carbonite?) is pretty kick ass. And dual wielding is cool with needlers. The SMC is just as useless as ever. Dual wielding just makes it that much less accurate.
I think the AI is much improved. Your sqadmates can be really helpful now. Although I wish there was a way to give them some basic commands. I find that they're all too aggressive and will blindly charge into situations that are designed to wipe out a direct attack.
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