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Vista's Long Goodbye strikes again
OS networking buckles under single media file
By Dan Goodin
Published Wednesday 29th August 2007 19:55 GMT
New data documenting quirky networking characteristics in Vista have surfaced courtesy of Windows architecture guru Mark Russinovich, who confirms that simply by playing media files, users can bring throughput in Microsoft's new and improved operating system to a screeching halt.
The degradation is caused by a new feature known as Multimedia Class Scheduler Service (MMCSS), which has been baked in to the Vista kernel. Its mission is to automatically prioritize the playback of audio and video to prevent skipping, sputtering and other unseemly glitches. Unfortunately, it ends up fixing a problem that was largely non-existent and leaving in its place a major headache for many sysadmins.
According to various bloggers, including ZDNet's Adrian Kingsley-Hughes, the playing of seemingly insignificant media files - say the many beeps accompanied by Windows error messages - cut throughput on his local area network in half. The playing of games and files in iTunes or Real Player caused the same slow down.
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OS networking buckles under single media file
By Dan Goodin
Published Wednesday 29th August 2007 19:55 GMT
New data documenting quirky networking characteristics in Vista have surfaced courtesy of Windows architecture guru Mark Russinovich, who confirms that simply by playing media files, users can bring throughput in Microsoft's new and improved operating system to a screeching halt.
The degradation is caused by a new feature known as Multimedia Class Scheduler Service (MMCSS), which has been baked in to the Vista kernel. Its mission is to automatically prioritize the playback of audio and video to prevent skipping, sputtering and other unseemly glitches. Unfortunately, it ends up fixing a problem that was largely non-existent and leaving in its place a major headache for many sysadmins.
According to various bloggers, including ZDNet's Adrian Kingsley-Hughes, the playing of seemingly insignificant media files - say the many beeps accompanied by Windows error messages - cut throughput on his local area network in half. The playing of games and files in iTunes or Real Player caused the same slow down.
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