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News from Bitboys - is Glaze3D coming after all?

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  • #16
    Chip design these days isn't a walk in the park. There are a million things that have to fall into place just right for it to work. Companies that already produce silicon have a tremendous advantage over start up companies that are tryiing to work out all of the details. Several companies have had very technically successful parts. However, the competition has shoved several out.

    Chips and Technology got bought out by Intel. Intel had the i740, and scrapped their follow on parts. Tseng Labs had very good cards for several years, and they faded away into a skeleton that was bought by ATI. Rendition had a very promising part that couldn't keep up with the competition. Trident has started to fade into the background. Cirrus Logic is fading into the background. And the list goes on.

    The Bitboys could come onto the scene with a tremendous product. However, it is already a crowded market with Matrox, ATI, 3dfx, nVidia, S3, 3DLabs, Number Nine, SiS, etc. The market will dictate who survives. Competition and innovation is great. It may lead to a brutal work place at those companies, though.

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    • #17
      A new company can make a difference if the product is good enough and it is priced lower than the competitors' similar products.
      What Bitboys have is 1) competitive in performance (according to specs of course) and 2) at least I have high hopes for Glaze3D to be quite inexpensive while tha chip has only 1.5 million transistors compared to some 20 in nVIDIA's latest. And if you know anything about chips, you know the size is what matters when talking about the cost of making it. Then again it's hard to guess how much the eDRAM solution will effect there.

      _
      Q

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      • #18
        i just got done downloading the demo while i was reading this thread(< 5 min with road runner...) and i don't think it was as impressive as the tech demo from matrox!!

        while i'm posting i think the next matrox card should be called the GTL2000, for G series with Texture and Lighting and 2000 for the incep. year

        chucky


        [This message has been edited by Chucky Cheese (edited 27 January 2000).]

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