Hi there
I see most of the people getting excelent results with PD 5.13... Well, I don´t!
OpenGL is terrible, it is slower than beta2 (35 vs 39 fps 800x600x16 quake2 demo1) most of the textures are garbled, I´ve got the flashing textures problems everywhere (seing half life intro is sort of a psycadelic experience)...
D3D seems to have roughly the same performance in bechmarks, but in most of the games I notice a stuttering efect: it freezes for a half-second or so and then it keeps going.
This is bad, very bad! I finished just now a FRESH windows 98 install and it´s the same thing!!!
System: Celeron 450, Abit BX6, 96 Mb ram, sb awe32, mill g200 8 mb sgram, pd 5.13, directx 6.1, bios 2.3-11...
Please help me...
Thanks
I see most of the people getting excelent results with PD 5.13... Well, I don´t!
OpenGL is terrible, it is slower than beta2 (35 vs 39 fps 800x600x16 quake2 demo1) most of the textures are garbled, I´ve got the flashing textures problems everywhere (seing half life intro is sort of a psycadelic experience)...
D3D seems to have roughly the same performance in bechmarks, but in most of the games I notice a stuttering efect: it freezes for a half-second or so and then it keeps going.
This is bad, very bad! I finished just now a FRESH windows 98 install and it´s the same thing!!!
System: Celeron 450, Abit BX6, 96 Mb ram, sb awe32, mill g200 8 mb sgram, pd 5.13, directx 6.1, bios 2.3-11...
Please help me...
Thanks
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