Has anyone got any experience with the G400 and Super Socket 7 mobos. I currently run a G200 on a Gigabyte GA5-AX with AMD K3-450 and all is fine. I want to upgrade to a G400 (when they arrive in the UK) and would appreciate any feedback.
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Yes I have a K6-2/400 and the G400 is doing IMO very well on it. I think the thing that amazes me the most about this card is it's 32-bit performance. Q2 may seem a little on the low side as far as fps goes but it is very smooth and very playable even at 1024x768x32-bit. We have to remember that Q2 was written to take advantage of the FPU of the Intel chip making it not work as well on the AMD.
Joel
Libertarian is still the way to go if we truly want a real change.
www.lp.org
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System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
OS: Windows XP Pro.
Monitor: Cornerstone c1025 @ 1280x960 @85Hz.
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Joel, I have the same cpu, I am expecting to upgrade though soonish, I know you probably can't say, but relative to a TNT 1, what kind of numbers are you seeing in D3D stuff?
Same speed, much faster, nice boost but nothing huge?
I generally get 2800ish in 3dmark99max with a tnt 1, 29 in tirtanium 1.2 (24 in OpenGL), 29ish in Expendable, real time play around 20 with sound on.
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Hey Himself,
I need a point of reference. What resolution were those benchmarks done at?
Joel
Libertarian is still the way to go if we truly want a real change.
www.lp.org
******************************
System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
OS: Windows XP Pro.
Monitor: Cornerstone c1025 @ 1280x960 @85Hz.
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3dMark99MAX 800x600x16
For Tirtanium, expendable etc, it doesn't really matter about resolution unless you are going to quote exact numbers. You can toss in scores for Incoming of about 65fps through 55fps in 16 bit all the way down to 35 fps in 1024x768x32.
What the heck, here:
Expendable scores:
K6-2 @ 392MHz (112Mhz bus)
CL TNT 110 core 125Mhz mem
Display properties:
0 mipmaps bilinear best performance
no mipmap dithering, vsync off, AA off
Game settings:
No hardware texture compression
No use low res movies
No use vertical sync
use triple buffering
Use hardware AA
No use stencil buffering
Al Gore on
mip mapping on
lens flare on
corona on
shadow disk
frame lock off
video texture on
bump mapping on
detail level high
CL .0113 drivers
Expendable Timedemo Report
--------------------------
Running at - 1152 x 864 x 32
Total Time - 533 Seconds
Gameframes - 11226
Lowest FPS - 9 fps
Highest FPS - 32 fps
Average FPS - 21.054409 fps
Expendable Timedemo Report
--------------------------
Running at - 1024 x 768 x 32
Total Time - 432 Seconds
Gameframes - 11226
Lowest FPS - 11 fps
Highest FPS - 39 fps
Average FPS - 25.946759 fps
Expendable Timedemo Report
--------------------------
Running at - 800 x 600 x 32
Total Time - 398 Seconds
Gameframes - 11226
Lowest FPS - 17 fps
Highest FPS - 42 fps
Average FPS - 28.153266 fps
Expendable Timedemo Report
--------------------------
Running at - 640 x 480 x 32
Total Time - 389 Seconds
Gameframes - 11226
Lowest FPS - 18 fps
Highest FPS - 52 fps
Average FPS - 28.776350 fps
Expendable Timedemo Report
--------------------------
Running at - 1152 x 864 x 16
Total Time - 430 Seconds
Gameframes - 11226
Lowest FPS - 17 fps
Highest FPS - 39 fps
Average FPS - 26.079070 fps
Expendable Timedemo Report
--------------------------
Running at - 1024 x 768 x 16
Total Time - 422 Seconds
Gameframes - 11226
Lowest FPS - 16 fps
Highest FPS - 47 fps
Average FPS - 26.599526 fps
Expendable Timedemo Report
--------------------------
Running at - 800 x 600 x 16
Total Time - 395 Seconds
Gameframes - 11226
Lowest FPS - 17 fps
Highest FPS - 51 fps
Average FPS - 28.397468 fps
Expendable Timedemo Report
--------------------------
Running at - 640 x 480 x 16
Total Time - 393 Seconds
Gameframes - 11226
Lowest FPS - 18 fps
Highest FPS - 55 fps
Average FPS - 28.511450 fps
NVIDIA 1.88
Expendable Timedemo Report
--------------------------
Running at - 1152 x 864 x 32
Total Time - 605 Seconds
Gameframes - 11226
Lowest FPS - 5 fps
Highest FPS - 33 fps
Average FPS - 18.540496 fps
Expendable Timedemo Report
--------------------------
Running at - 1024 x 768 x 32
Total Time - 452 Seconds
Gameframes - 11226
Lowest FPS - 7 fps
Highest FPS - 40 fps
Average FPS - 24.811947 fps
Expendable Timedemo Report
--------------------------
Running at - 800 x 600 x 32
Total Time - 393 Seconds
Gameframes - 11226
Lowest FPS - 17 fps
Highest FPS - 51 fps
Average FPS - 28.493639 fps
Expendable Timedemo Report
--------------------------
Running at - 640 x 480 x 32
Total Time - 387 Seconds
Gameframes - 11226
Lowest FPS - 18 fps
Highest FPS - 56 fps
Average FPS - 28.968992 fps
Expendable Timedemo Report
--------------------------
Running at - 1152 x 864 x 16
Total Time - 438 Seconds
Gameframes - 11226
Lowest FPS - 7 fps
Highest FPS - 41 fps
Average FPS - 25.618721 fps
Expendable Timedemo Report
--------------------------
Running at - 1024 x 768 x 16
Total Time - 408 Seconds
Gameframes - 11226
Lowest FPS - 9 fps
Highest FPS - 46 fps
Average FPS - 27.448529 fps
Expendable Timedemo Report
--------------------------
Running at - 800 x 600 x 16
Total Time - 390 Seconds
Gameframes - 11226
Lowest FPS - 18 fps
Highest FPS - 49 fps
Average FPS - 28.782051 fps
Expendable Timedemo Report
--------------------------
Running at - 640 x 480 x 16
Total Time - 389 Seconds
Gameframes - 11226
Lowest FPS - 18 fps
Highest FPS - 50 fps
Average FPS - 28.776350 fps
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