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GLimp-EndFrame()-SwapBuffers() failed !

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  • GLimp-EndFrame()-SwapBuffers() failed !

    Sorry for my bad English.
    When I minimize QuakeII or Sin and then maximize it I get message:
    "GLimp-EndFrame()-SwapBuffers() failed !"
    What's this ?

  • #2
    I can confirm this happens to me as well. Don't know what it means.

    Filmgeek

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    • #3
      just for fun i have to say it.


      it means DON'T MINIMIZE QUAKE 2 OR SIN.

      ------------------
      Waiting for g400 to show up, while i go slowly insane. I don't have a warped mind do i?

      noel










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      • #4
        It means that when you minimised and then maximised it, it was unable to swap the buffers of the end frams for the GLimp thingummy doodah oojmaflip. Basically, merchant2 is right.

        I have no idea either.

        ------------------
        Cheers,
        Steve
        It's Only A Graphics Card!
        (But a damn good 'un!)

        Comment


        • #5
          B-((
          When Sin starting, "Sensaura" logo appear (if "3D sound card setting" enable) and Sin minimize itself. And then ....

          Comment


          • #6
            OK - in your A3D conrol panel you have the option to turn off that splash screen. Try that, then it shouldn't minimise.

            ------------------
            Cheers,
            Steve
            It's Only A Graphics Card!
            (But a damn good 'un!)

            Comment

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