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  • G400 Benchmarks

    System : Intel Pentium II - 350 Mhz (3.5 * 112 = 392 Mhz)
    Mainboard : Abit BX 6, Rev. 2.0
    Memory : 96 MB SDRAM - PC 100
    Videoboard : Matrox G400 - 16MB o/c with g200clk /1 300
    HDD : IBM 6.4 GB (C: drive)
    : Quantum 6.4 GB (D: drive)
    : Quantum 6.4 GB (E: Drive)
    +-------------------------------------------------------------------+

    Quake II demo1.dm2

    Resolution: Framerate:

    800 * 600 * 16 61
    800 * 600 * 32 60
    1024 * 768 * 16 59
    1024 * 768 * 32 57


    Quake III q3testdemo1

    Resolution: Framerate Framerate
    (Bi-lineair): (trilineair):

    800 * 600 * 16 40 39,9
    800 * 600 * 32 39,1 38,6
    1024 * 768 * 16 39 38,5
    1024 * 768 * 32 34,1 29,7


    All test run several times.

    Marcel Molleman

    ------------------
    G400-16MB, Abit BX6 rev2, 96 MB, 6.4 GB Hdd (3x), Pent. II 350 Mhz (3.5 * 112)

    Abit BX6 Rev 2.0, 96 MB, Matrox G400 32 MB DH, Intel PIII ~ 527Mhz, SBLive! - LiveWare 3.0,
    3 x 6.4 Gb Hdd's, Adaptec 2940UA SCSIcard

  • #2
    G400 Benchmarks


    The system:
    Celeron 450A
    128 MB PC 100 Ram
    G400 rev. 003 5.13 drivers clocked at 202/152@ 100mhz FSB
    3846 3D Marks 4422 CPU 3d Marks, 2549 3draster marks, Game 1-Race 37.9fps, Game 2-First Person 39.4 FPS, Fill Rate 249.2 Mtex-with multi texturing 250.8 Mtex/s, 2MB/4MB/8MB/16MB/32MB Texture Rendering speed 349.7/271.9/187.4/140.7/89.5 FPS. Bump Mapping Emboss 3/2/1Pass 111.6 FPS, 141.1 FPS, 228.3 FPS.

    The benchmark was run once in 800*600 in 16bit color. It was ahead of the TNT2. I know there will be variances due to inaccurate testing, however I would still appreciate your comments.

    mattias lindgren

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