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3D Mark 99 MAX on G400

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  • #31
    Ok, answer this then... How come my ATI Mach 8 is so frickin' slow. It's got a full 1MB, and it's even Vesa Local Bus. Geez.


    ------------------
    Andrew Gallagher - agallagh42@yahoo.com
    Asus P2B-S, PII-350, 64MB PC100, MillG200 8MB, SBLive! Retail, Win98SE



    Lady, people aren't chocolates. Do you know what they are mostly? Bastards. Bastard coated bastards with bastard filling. But I don't find them half as annoying as I find naive, bubble-headed optimists who walk around vomiting sunshine. -- Dr. Perry Cox

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    • #32
      No, 3DMark isn't really the best for comparing cross platform - as far as the multimedia extensions supported by the CPU. It uses 3DNow or SSE optimization, depending on your processor - for games that use those extensions, it is indicative of real world performance (as much as any benchmark is). To level the playing field, that optimization would have to be disabled for all CPU's. I just find it a very handy tool for tweaking graphic performance, but even then it can be a bit misleading. For instance, with the new 5.13 drivers, my 3DMark score goes up with vsync enabled. Frame rates for the game scenes are up, but everything else (texture rendering speeds) go down. Using Tirtanium shows frame rates going down with vsync enabled. I don't have the retail of Quake, so I can't run the time demos, but my eye tells me it runs better with vsync disabled. And the reason Guyver's CPU Speed score is so high is the SSE extensions - code optimized for it will run faster than what 3DNow will do. There are a few systems posting 9000+ on the web now - check out www.pcbenchmarks.com.
      Guess I might as well trow mine in...

      Test 246-agp2X(1)
      Rendering Platform Matrox Millennium G200 SD AGP
      Resolution 800*600
      Color Depth 16-bit Color
      Frame Buffer Triple buffering
      Refresh Rate 73 Hz
      CPU Optimization AMD 3DNow!(tm)
      3DMark Result 3042.84 3DMarks
      Synthetic CPU 3D Speed 7640.52 CPU 3DMarks
      Rasterizer Score 1182.18 3DRasterMarks
      Game 1 - Race 42.20 FPS
      Game 2 - First Person 23.79 FPS
      Fill Rate 107.01 MTexels/s
      Fill Rate With Multi-Texturing 107.18 MTexels/s
      2MB Texture Rendering Speed 172.45 FPS
      4MB Texture Rendering Speed 153.82 FPS
      8MB Texture Rendering Speed 121.24 FPS
      16MB Texture Rendering Speed 77.16 FPS
      32MB Texture Rendering Speed 45.09 FPS
      Bump Mapping Emboss, 3-pass 61.30 FPS

      System: K6-3 450@504, Epox MVP3G-M mobo, 128MB CAS3 RAM, Maxtor DiamondMax 4320 10GB HDD, Matrox Mill G200 SD 16MB

      I used g200clk to run it at 246MHz SClk without RAM optimization, lowered mem refresh to 55 (default with the new drivers is 63 - taking it low freaks it out quick now), and turned on PCI master read. Was happy to break 3000....
      "I wrestled with reality for 27 years and I'm happy to say I finally won out over it."

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      • #33
        Sorry, wanted to post the results with vsync disabled for comparative purposes....

        Test 246-same v off(1)
        Rendering Platform Matrox Millennium G200 SD AGP
        Resolution 800*600
        Color Depth 16-bit Color
        Frame Buffer Triple buffering
        Refresh Rate VSync Off
        CPU Optimization AMD 3DNow!(tm)
        3DMark Result 2992.48 3DMarks
        Synthetic CPU 3D Speed 7564.32 CPU 3DMarks
        Rasterizer Score 1191.42 3DRasterMarks
        Game 1 - Race 41.25 FPS
        Game 2 - First Person 23.48 FPS
        Fill Rate 107.16 MTexels/s
        Fill Rate With Multi-Texturing 107.29 MTexels/s
        2MB Texture Rendering Speed 178.55 FPS
        4MB Texture Rendering Speed 157.54 FPS
        8MB Texture Rendering Speed 124.72 FPS
        16MB Texture Rendering Speed 77.73 FPS
        32MB Texture Rendering Speed 46.90 FPS
        Bump Mapping Emboss, 3-pass 61.36 FPS

        I had also disabled anistropic filtering and triple buffering, with forced AGP 2X for both tests....
        And Steve, from what I understood, the 3DMark score is calculated from the average of the 2 game scenes - i.e., the rendering speeds are not a factor. My 2 test results would seem to back this, but I am not sure what the exact calculation is.
        "I wrestled with reality for 27 years and I'm happy to say I finally won out over it."

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        • #34
          Just thought I'd blast your sorry ass scores away.

          I dont really feel like writing all that shit out so here it is.
          p3-600 4.5x133, 128ram, g400max retail (not overclocked) 5.13 drivers

          1024x768x16 16-Z TripleBuffer

          3dmark = 5645

          Yes, Im proud of this baby =)
          What the hell are we doing in the middle of the desert?

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          • #35
            Hi Zyn,

            you should be proud of your CPU, because THAT one gives you that high score ...

            post your details, you can copy'n'paste them from the results viewer.


            THEN we will see whos scores will be the low down

            ------------------
            Cheers,
            Maggi

            Asus P2B-S @ 112MHz FSB - Bios 1009 final
            Celeron300A @ 504Mhz
            128MB 7ns SDRAM
            G400 DualHead 32MB SGRAM @ 201 MHz memory clock

            I'll be on holiday for the coming three weeks and I miss you folks already ;-)
            Despite my nickname causing confusion, I am not female ...

            ASRock Fatal1ty X79 Professional
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            • #36
              OK ! Here is mine :

              1024x760x16=4764
              1024x760x32=4446

              PIII450@465 fsb103,P2B,128mb,Matrox MILL-G400 32mb

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