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g-400 performance woes (help?)

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  • g-400 performance woes (help?)

    First off, here's my system:
    Celeron 466, 128 Megs, G400 Single Head 32 Megs

    When running benchmarks, the results i get for 640X480 and 800X600 are extremely similar.
    Here's what Im getting
    Rendering Platform Matrox Millennium G400 - English
    Resolution 800*600
    Color Depth 16-bit Color
    Frame Buffer Triple buffering
    Refresh Rate 84 Hz
    CPU Optimization Intel(r) processor
    3DMark Result 3117.63 3DMarks
    Synthetic CPU 3D Speed 3936.82 CPU 3DMarks
    Rasterizer Score 2101.29 3DRasterMarks
    Game 1 - Race 30.84 FPS
    Game 2 - First Person 31.53 FPS
    Fill Rate 206.33 MTexels/s
    Fill Rate With Multi-Texturing 207.70 MTexels/s
    2MB Texture Rendering Speed 283.71 FPS

    Now, when looking
    4MB Texture Rendering Speed 222.22 FPS
    8MB Texture Rendering Speed 152.18 FPS
    16MB Texture Rendering Speed 113.69 FPS
    32MB Texture Rendering Speed 71.05 FPS
    Bump Mapping Emboss, 3-pass 93.64 FPS
    Bump Mapping Emboss, 2-pass 118.47 FPS
    Bump Mapping Emboss, 1-pass 193.04 FPS

    Processor Type Intel Celeron A
    Processor Speed 466 MHz
    L1 Cache size 32 KB
    L2 Cache size 128 KB
    Physical Memory 128 MB

    Now for 640X480:
    Test My Project
    Rendering Platform Matrox Millennium G400 - English
    Resolution 640*480
    Color Depth 16-bit Color
    Frame Buffer Triple buffering
    Refresh Rate 84 Hz
    CPU Optimization Intel(r) processor
    3DMark Result 2985.67 3DMarks
    Synthetic CPU 3D Speed 3754.39 CPU 3DMarks
    Rasterizer Score 2142.55 3DRasterMarks
    Game 1 - Race 29.79 FPS
    Game 2 - First Person 29.92 FPS
    Fill Rate 196.72 MTexels/s
    Fill Rate With Multi-Texturing 199.27 MTexels/s
    2MB Texture Rendering Speed 351.60 FPS
    4MB Texture Rendering Speed 279.80 FPS
    8MB Texture Rendering Speed 191.49 FPS
    16MB Texture Rendering Speed 139.61 FPS
    32MB Texture Rendering Speed 93.07 FPS
    Bump Mapping Emboss, 3-pass 119.69 FPS
    Bump Mapping Emboss, 2-pass 152.40 FPS
    Bump Mapping Emboss, 1-pass 235.84 FPS

    In this case the 640X480 scores are actrually LOWER than 800X600 but usually they are almost identical.
    I have attached a pentium cooler onto the heatsink and have tried overclocking with the Powerstrip GX (which does give noticable gains in performance) but these tests are done at the vanilla clock speed. I am also using driver version: 4.11.01.1130 and bios 1.3-02. Power Desk Ver:5.13.020

    If anyone can help me, I'm wondering why the scores are the way they are...even when running games (Q2, Mortyr demo, etc) i notice no performance change when switching from 640 to 800. Is there anything I set up wrong? Or maybe I got a lemon of a card?
    If possible, please email me at astein03@hotmail.com with any advice or reach me on AOL IM at Pooter03.

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