Want to know why I'm convicted in a updated OpenGL driver?
First, when I talk about OpenGL, I'm talking of Windows NT. I know the OpenGL in Win9x work great.
Second, I don't know, maybe I have some config problems with NT. When I work in 3D Studio MAX 2.0, woah... OpenGL really do not work well. For now, It's better for me to stay at software Z buffer than OpenGL.
So, if someone (or everybody) think I have a problem with my config, HELP ME!
First, when I talk about OpenGL, I'm talking of Windows NT. I know the OpenGL in Win9x work great.
Second, I don't know, maybe I have some config problems with NT. When I work in 3D Studio MAX 2.0, woah... OpenGL really do not work well. For now, It's better for me to stay at software Z buffer than OpenGL.
So, if someone (or everybody) think I have a problem with my config, HELP ME!
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