First the TNT scores:
3DMark Project:
3DMark Build Version: 200
Date: 8/10/99
Time: 12:45:00 PM
Project Name:My Project(1)
Comments:
Project Settings (Template):
Rendering Platform: Internal (NVIDIA RIVA TNT)
Resolution: 800*600
Color Depth: 16-bit Color
CPU Optimization: AMD 3DNow!(tm)
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: 84 Hz
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 3,261 3DMarks
Synthetic CPU 3D Speed : 6,081 CPU 3DMarks
Rasterizer Score : 1,598 3DRasterMarks
Game 1 - Race: 39.1 FPS
Game 2 - First Person: 28.0 FPS
Fill Rate : 159.3 MTexels/s
Fill Rate With Multi-Texturing : 170.8 MTexels/s
2MB Texture Rendering Speed: 225.1 FPS
4MB Texture Rendering Speed: 156.1 FPS
8MB Texture Rendering Speed: 97.1 FPS
16MB Texture Rendering Speed: 46.8 FPS
32MB Texture Rendering Speed: 23.7 FPS
Bump Mapping Emboss, 3-pass: 64.2 FPS
Bump Mapping Emboss, 2-pass: 76.3 FPS
Bump Mapping Emboss, 1-pass: 115.9 FPS
Point Sample Texture Filtering Speed: 101.2 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 90.1 %
Anisotropic Texture Filtering Speed: 89.8 %
6 Pixel/individual: 479.7 KPolygons/s
6 Pixel/strips: 1,226.8 KPolygons/s
25 Pixel/individual: 444.7 KPolygons/s
25 Pixel/strips: 1,201.0 KPolygons/s
50 Pixel/individual: 363.0 KPolygons/s
50 Pixel/strips: 921.2 KPolygons/s
250 Pixel/individual: 230.6 KPolygons/s
250 Pixel/strips: 338.6 KPolygons/s
1000 Pixel/individual: 103.1 KPolygons/s
1000 Pixel/strips: 120.2 KPolygons/s
System:
Windows Version: Windows 4 B, Build 1212
DirectX Version: 4.07.00.0166
Bios Version: Award Modular BIOS v4.51PG
Bios Date: 03/31/99
Total Physical Memory: 128 MB
Free Physical Memory: 71 MB
Processor:
Processor Type: AMD-K6(tm) 3D+ Processor
Processor Speed: 400 MHz
Processor Caps: MMX 3DNOW
L1 Cache Size: 64 KB
L2 Cache Size: 256 KB
Desktop:
2D Display Adapter Name: NVIDIA RIVA TNT
2D Display Adapter Driver Date: 7- 1-1999
Monitor Name: CTX 1451
Monitor Driver Date: 8-24-1996
Desktop Resolution: 1152*864
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: NVIDIA RIVA TNT
Driver Name: NVDD32.DLL
Driver Version: 4.11.01.0208
Total Video Memory On Card: 16,090 KB
Total Texture Memory: 46,914 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Anisotropic Filtering
Specular Gouraud Shading
Vertex Fox
Range-Based Fog
Table Fog
W-Fog
Sub-Pixel Accuracy
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
400*300, 16bit color
480*360, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
800*600, 16bit color
960*720, 16bit color
1024*768, 16bit color
1152*864, 16bit color
320*200, 32bit color
320*240, 32bit color
400*300, 32bit color
480*360, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
800*600, 32bit color
960*720, 32bit color
1024*768, 32bit color
1152*864, 32bit color
Supported Texture Formats:
15-bit, 555 RGB
16-bit, 5551 RGBA
16-bit, 4444 RGBA
16-bit, 565 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA
Now the G400 scores:
3DMark Project:
3DMark Build Version: 200
Date: 8/12/99
Time: 6:56:15 PM
Project Name:My Project
Comments:
Project Settings (Template):
Rendering Platform: Internal (Matrox Millennium G400 - English)
Resolution: 800*600
Color Depth: 16-bit Color
CPU Optimization: AMD 3DNow!(tm)
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: VSync Off
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 3,161 3DMarks
Synthetic CPU 3D Speed : 6,160 CPU 3DMarks
Rasterizer Score : 2,517 3DRasterMarks
Game 1 - Race: 37.2 FPS
Game 2 - First Person: 27.5 FPS
Fill Rate : 246.7 MTexels/s
Fill Rate With Multi-Texturing : 248.0 MTexels/s
2MB Texture Rendering Speed: 361.0 FPS
4MB Texture Rendering Speed: 277.6 FPS
8MB Texture Rendering Speed: 185.5 FPS
16MB Texture Rendering Speed: 131.1 FPS
32MB Texture Rendering Speed: 75.5 FPS
Bump Mapping Emboss, 3-pass: 107.6 FPS
Bump Mapping Emboss, 2-pass: 135.5 FPS
Bump Mapping Emboss, 1-pass: 215.5 FPS
Point Sample Texture Filtering Speed: 111.2 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 67.9 %
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 633.5 KPolygons/s
6 Pixel/strips: 2,255.3 KPolygons/s
25 Pixel/individual: 602.0 KPolygons/s
25 Pixel/strips: 2,190.7 KPolygons/s
50 Pixel/individual: 602.5 KPolygons/s
50 Pixel/strips: 1,531.8 KPolygons/s
250 Pixel/individual: 515.3 KPolygons/s
250 Pixel/strips: 590.9 KPolygons/s
1000 Pixel/individual: 175.1 KPolygons/s
1000 Pixel/strips: 199.0 KPolygons/s
System:
Windows Version: Windows 4 B, Build 1212
DirectX Version: 4.06.02.0436
Bios Version: Award Modular BIOS v4.51PG
Bios Date: 03/31/99
Total Physical Memory: 128 MB
Free Physical Memory: 80 MB
Processor:
Processor Type: AMD-K6(tm) 3D+ Processor
Processor Speed: 392 MHz
Processor Caps: MMX 3DNOW
L1 Cache Size: 64 KB
L2 Cache Size: 256 KB
Desktop:
2D Display Adapter Name: Matrox Millennium G400 - English
2D Display Adapter Driver Date: 7-16-1999
Monitor Name: CTX 1451
Monitor Driver Date: 8-24-1996
Desktop Resolution: 1152*864
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: Matrox Millennium G400 - English
Driver Name: G400DD32.DLL
Driver Version: 4.11.01.1130
Total Video Memory On Card: 32,698 KB
Total Texture Memory: 60,450 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Table Fog
W-Fog
Sub-Pixel Accuracy
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
320*400, 16bit color
400*300, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
800*600, 16bit color
1024*768, 16bit color
1152*864, 16bit color
320*200, 32bit color
320*240, 32bit color
320*400, 32bit color
400*300, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
800*600, 32bit color
1024*768, 32bit color
1152*864, 32bit color
Supported Texture Formats:
16-bit, 565 RGB
16-bit, 4444 RGBA
16-bit, 5551 RGBA
15-bit, 555 RGB
32-bit, 8888 RGBA
24-bit, 888 RGB
Comments?
------------------
"putain qu'est-ce ça rame!!!"
Comment