Okay, Okay, While everyone else is playing with their nice shiny new G400s and MAXs, I'm stuck at home with my old (albeit trusty) Mystique G200 8MB. (Note the keen pangs of Jealousy that discolor this post! )
Well, anyway, I've been trying to make my system faster, stronger, better than it's ever been before. I've done that (with less than 6 Million dollars thankfully), and still no G400Max. Oh well, patience is a virtue.
I had finally achieved the 600Mhz mark with my PIII-450, but in the end, it had cost me some points in the 3DM99M scores. After playing around with several video card OC'ing utilities, I'm proud to say that I've hit a new high for my system...
I know, I know (sigh) they are not comparable to the G400 numbers (I had to run @ 640x480 16bit to achieve these numbers, but still, they aren't bad by any means.)
Without further ado, here they are.
(Oh, and sorry for posting the predecessors to these in the post regarding AMD performance and driver tuning for AMD, earlier last week)
3DMark Project:
3DMark Build Version: 200
Date: 8/16/99
Time: 12:33:45 PM
Project Name:Guyver 4K Project
Comments:
Project Settings (Template):
Rendering Platform: Internal (Matrox Mystique G200 AGP - English)
Resolution: 640*480
Color Depth: 16-bit Color
CPU Optimization: Intel(r) Pentium(r) III
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: 143 Hz
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 4,160 3DMarks
Synthetic CPU 3D Speed : 9,487 CPU 3DMarks
Rasterizer Score : 1,121 3DRasterMarks
Game 1 - Race: 50.5 FPS
Game 2 - First Person: 35.4 FPS
Fill Rate : 89.8 MTexels/s
Fill Rate With Multi-Texturing : 90.0 MTexels/s
2MB Texture Rendering Speed: 207.1 FPS
4MB Texture Rendering Speed: 185.0 FPS
8MB Texture Rendering Speed: 135.1 FPS
16MB Texture Rendering Speed: 112.9 FPS
32MB Texture Rendering Speed: 90.9 FPS
Bump Mapping Emboss, 3-pass: 84.6 FPS
Bump Mapping Emboss, 2-pass: Not Supported
Bump Mapping Emboss, 1-pass: Not Supported
Point Sample Texture Filtering Speed: 110.7 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 73.1 %
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 828.9 KPolygons/s
6 Pixel/strips: 825.6 KPolygons/s
25 Pixel/individual: 820.5 KPolygons/s
25 Pixel/strips: 822.2 KPolygons/s
50 Pixel/individual: 754.4 KPolygons/s
50 Pixel/strips: 786.6 KPolygons/s
250 Pixel/individual: 247.6 KPolygons/s
250 Pixel/strips: 260.1 KPolygons/s
1000 Pixel/individual: 71.9 KPolygons/s
1000 Pixel/strips: 77.1 KPolygons/s
System:
Windows Version: Windows 4 A , Build 2222
DirectX Version: 4.06.03.0518
Bios Version: Award Modular BIOS v4.51PG
Bios Date: 03/01/99
Total Physical Memory: 128 MB
Free Physical Memory: 76 MB
Processor:
Processor Type: Intel Pentium III
Processor Speed: 600 MHz
Processor Caps: MMX SSE
L1 Cache Size: 32 KB
L2 Cache Size: 512 KB
Desktop:
2D Display Adapter Name: Matrox Mystique G200 AGP - English
2D Display Adapter Driver Date: 7-16-1999
Monitor Name: MAG DX715T
Monitor Driver Date: 4-23-1999
Desktop Resolution: 1024*768
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: Matrox Mystique G200 AGP - English
Driver Name: G200DD32.DLL
Driver Version: 4.11.01.2110
Total Video Memory On Card: 8,122 KB
Total Texture Memory: 114,106 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Table Fog
W-Fog
Sub-Pixel Accuracy
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
320*400, 16bit color
400*300, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
800*600, 16bit color
1024*768, 16bit color
1152*864, 16bit color
1280*1024, 16bit color
1600*1200, 16bit color
320*200, 32bit color
320*240, 32bit color
320*400, 32bit color
400*300, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
800*600, 32bit color
1024*768, 32bit color
1152*864, 32bit color
1280*1024, 32bit color
Supported Texture Formats:
16-bit, 565 RGB
16-bit, 4444 RGBA
16-bit, 5551 RGBA
15-bit, 555 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA
Please attach description of Your testing environment to all published results, charts and figures. Description is available for all projects. Exporting instructions can be found in Result Browser Help. Publishing requirements are described in the 3DMark license agreement You have agreed on.
The results are created with 3DMark(tm) 99 (www.3dmark.com). Tests are performed without independent verification by Futuremark Corporation and that Futuremark Corporation makes no representations or warranties as to the result of the test. All products used in the test were shipping versions available to the general public.
3DMark is a trademark of Futuremark Corporation Ltd/Oy
Thanks for reading!
------------------
Running an ABIT BE6, PIII-450 @ 600Mhz, 128MB (128x1) PC133HSDRAM (running @ 133), Matrox Mystique G200 8MB, SBLive! Full Retail, Adaptec AHA-2940UW (Dual Channel)
All kinds of other SCSI and ATAPI goodies....
-------------
Waiting for my G400Max Very Impatiently, Having already maxed system performance to give it a good home.....
[This message has been edited by Guyver (edited 08-16-1999).]
Well, anyway, I've been trying to make my system faster, stronger, better than it's ever been before. I've done that (with less than 6 Million dollars thankfully), and still no G400Max. Oh well, patience is a virtue.
I had finally achieved the 600Mhz mark with my PIII-450, but in the end, it had cost me some points in the 3DM99M scores. After playing around with several video card OC'ing utilities, I'm proud to say that I've hit a new high for my system...
I know, I know (sigh) they are not comparable to the G400 numbers (I had to run @ 640x480 16bit to achieve these numbers, but still, they aren't bad by any means.)
Without further ado, here they are.
(Oh, and sorry for posting the predecessors to these in the post regarding AMD performance and driver tuning for AMD, earlier last week)
3DMark Project:
3DMark Build Version: 200
Date: 8/16/99
Time: 12:33:45 PM
Project Name:Guyver 4K Project
Comments:
Project Settings (Template):
Rendering Platform: Internal (Matrox Mystique G200 AGP - English)
Resolution: 640*480
Color Depth: 16-bit Color
CPU Optimization: Intel(r) Pentium(r) III
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: 143 Hz
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 4,160 3DMarks
Synthetic CPU 3D Speed : 9,487 CPU 3DMarks
Rasterizer Score : 1,121 3DRasterMarks
Game 1 - Race: 50.5 FPS
Game 2 - First Person: 35.4 FPS
Fill Rate : 89.8 MTexels/s
Fill Rate With Multi-Texturing : 90.0 MTexels/s
2MB Texture Rendering Speed: 207.1 FPS
4MB Texture Rendering Speed: 185.0 FPS
8MB Texture Rendering Speed: 135.1 FPS
16MB Texture Rendering Speed: 112.9 FPS
32MB Texture Rendering Speed: 90.9 FPS
Bump Mapping Emboss, 3-pass: 84.6 FPS
Bump Mapping Emboss, 2-pass: Not Supported
Bump Mapping Emboss, 1-pass: Not Supported
Point Sample Texture Filtering Speed: 110.7 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 73.1 %
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 828.9 KPolygons/s
6 Pixel/strips: 825.6 KPolygons/s
25 Pixel/individual: 820.5 KPolygons/s
25 Pixel/strips: 822.2 KPolygons/s
50 Pixel/individual: 754.4 KPolygons/s
50 Pixel/strips: 786.6 KPolygons/s
250 Pixel/individual: 247.6 KPolygons/s
250 Pixel/strips: 260.1 KPolygons/s
1000 Pixel/individual: 71.9 KPolygons/s
1000 Pixel/strips: 77.1 KPolygons/s
System:
Windows Version: Windows 4 A , Build 2222
DirectX Version: 4.06.03.0518
Bios Version: Award Modular BIOS v4.51PG
Bios Date: 03/01/99
Total Physical Memory: 128 MB
Free Physical Memory: 76 MB
Processor:
Processor Type: Intel Pentium III
Processor Speed: 600 MHz
Processor Caps: MMX SSE
L1 Cache Size: 32 KB
L2 Cache Size: 512 KB
Desktop:
2D Display Adapter Name: Matrox Mystique G200 AGP - English
2D Display Adapter Driver Date: 7-16-1999
Monitor Name: MAG DX715T
Monitor Driver Date: 4-23-1999
Desktop Resolution: 1024*768
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: Matrox Mystique G200 AGP - English
Driver Name: G200DD32.DLL
Driver Version: 4.11.01.2110
Total Video Memory On Card: 8,122 KB
Total Texture Memory: 114,106 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Table Fog
W-Fog
Sub-Pixel Accuracy
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
320*400, 16bit color
400*300, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
800*600, 16bit color
1024*768, 16bit color
1152*864, 16bit color
1280*1024, 16bit color
1600*1200, 16bit color
320*200, 32bit color
320*240, 32bit color
320*400, 32bit color
400*300, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
800*600, 32bit color
1024*768, 32bit color
1152*864, 32bit color
1280*1024, 32bit color
Supported Texture Formats:
16-bit, 565 RGB
16-bit, 4444 RGBA
16-bit, 5551 RGBA
15-bit, 555 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA
Please attach description of Your testing environment to all published results, charts and figures. Description is available for all projects. Exporting instructions can be found in Result Browser Help. Publishing requirements are described in the 3DMark license agreement You have agreed on.
The results are created with 3DMark(tm) 99 (www.3dmark.com). Tests are performed without independent verification by Futuremark Corporation and that Futuremark Corporation makes no representations or warranties as to the result of the test. All products used in the test were shipping versions available to the general public.
3DMark is a trademark of Futuremark Corporation Ltd/Oy
Thanks for reading!
------------------
Running an ABIT BE6, PIII-450 @ 600Mhz, 128MB (128x1) PC133HSDRAM (running @ 133), Matrox Mystique G200 8MB, SBLive! Full Retail, Adaptec AHA-2940UW (Dual Channel)
All kinds of other SCSI and ATAPI goodies....
-------------
Waiting for my G400Max Very Impatiently, Having already maxed system performance to give it a good home.....
[This message has been edited by Guyver (edited 08-16-1999).]
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