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5.21 Texture problem ?

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  • 5.21 Texture problem ?

    From what I've read the problem with the OpenGL in 5.21 is related to textures.
    in Q3test there is a performance drop when u use the MAX texture quality and in Half-life u need to disable multitexturing.
    anyones thoughts ?

  • #2
    What thoughts do you expect? It's broken, it needs to be fixed
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