I've got a Mill G200 and have been getting freaky lighting texture corruptions in GLQuake1 with the 5.21 and 5.25 drivers (clean install of windows98 didnt fix em). I dont know if they occured with the D3d wrapper, icdbeta2, or 5.13 drivers. Anybody else have this problem? Any known fixes? Thanks.
All other opengl games run fine.
All other opengl games run fine.
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