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just thought i would let everyone know that unreal tournament full demo
I have already played the 3dfx only demo, because I still have my Voodoo2 as backup for games like HalfLife and now UT. I have to say that Unreal Tournament really kicks ass. It looks much better than Quake 3 test in my opinion, even without curves. And the gameplay is great (domination is my favorite). Weapons are much better balanced than those in Quake 3.
PS: I know Quake 3 test is not a demo, so I still await eagerly what id's response will be in their demo. But for now Unreal Tournament is much better. The only way I currently see Quake 3 winning is because of the hype and not because it is better.
Here here! I agree wholeheartedly with that analysis of UT demo vs Q3A test. I too can barely wait for the D3D version of the UT demo... wanna see what my Max can really do (well, that and the DTT2500!) :-)
Hope they clean up the player models a bit before Q3A hits the streets. And get rid of that damm weapon smoke and light effect in both games. Makes it hard to track people.
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Primary System: PIII-540 (450@4.5x120), Soyo 6BA+ III, 256MB PC100 ECC SDRAM, G400 MAX in multi-monitor mode. V2 SLI rig. Two Mitsubishi Diamond Pro 900u monitors, 3Com 3C905, SoundBlaster Live!, DeskTop Theater DTT2500 DIGITAL Speaker System (Sweeeeeet!), 2nd Parallel Port, WD AC41800 18GB HD, WD AC310100 10GB HD, Toshiba SD-M1212 6x DVD-ROM, HP 8100i CD-RW, Epson Stylus Pro, Sharp JX-9400 LJ-II compatible, OptiUPS PowerES 650, MS SideWinder Precision Pro USB joystick, Logitech 3-button mouse, Mitsumi keyboard, Win98 SE, Belkin OmniCube 4-port KVM
Secondary System: PII-266, Asus P2B BIOS 1008, 128MB PC100 ECC SDRAM, Millennium II, 3Com 3C590, ADSL Modem 640kbit down/90kbit up, 3Com 3C509, Mylex BT-930 SCSI card, Seagate 2GB Hawk, NEC 6x CD-ROM, Linux distro S.u.S.E. 6.1 (IP Masquerade works!)
Tertiary System: DFI G568IPC Intel 430HX chipset, P200MMX, 96MB of non-parity RAM, Millennium II, Intel Pro/100+ client NIC, SoundBlaster 16 MCD, Fujitsu 3.5GB HD, WD 1.2GB HD, Creative Dxr3 DVD decoder card, Hitachi GD-2500 6x DVD-ROM, Win98 SE
All specs subject to change.
The pessimist says: "The glass is half empty."
The optimist says: "The glass is half full."
The engineer says: "I put half of my water in a redundant glass."
- You can change the crosshair color. Somewhere in the controls options, I believe. Mine's bright green right now.
- You can turn off weapons flash. Unfortunately, this didn't do much for me.
I really hope they get rid of the weapons flash and motion blur in the game before it's released, or at least give us a console command to do the same.
The pessimist says: "The glass is half empty."
The optimist says: "The glass is half full."
The engineer says: "I put half of my water in a redundant glass."
Does it do it, yes. Remember, I'm on an SLI rig - what I think I'm seeing is visual tearing from the GLide drivers - it happens in 800x600 as well as 1024x768, and in 800x600, I had shut down the SLI feature.
It doesn't happening in software mode. It didn't happen with the Unified that I tried. I think it's a GLide "problem".
And it isn't cool when you're not able to aim because your field of view is blurred :-) If you whip your head around real fast, you'll see the blur.
The pessimist says: "The glass is half empty."
The optimist says: "The glass is half full."
The engineer says: "I put half of my water in a redundant glass."
I don't know...maybe I'm missing something, but I wasn't too impressed with UT. I played it on my Voodoo3 and I thought is was clunky and, well, ugly. I wasn't impressed with the graphics. Q3 is much faster and far more intense...for my two cents.
We played Unreal Tournament and Quake 3 Arena with about 10 people. And all agree that Unreal Tournament kicks ass (Schopt behoorlijk kont ;-) in comparison with Quake 3 Arena.
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