Summary
Well, if you’re out in the market for a fast card that outperforms an Ultra TNT2, then the Creative GeForce does deliver - at 16-bit AT LEAST. However, it seems indicative that memory bandwidth is indeed the bottleneck for the card now. Perhaps with the 64MB variants, DDRAM will be used instead and this may be circumvented.
With the low overclockability of the inbuilt memory, retrospectively I may have waited till another manufacturer comes out with a more overclocking-friendly memory with better mem rating.
In any case, this card is still plenty fast for Quake III at 16-bit and I think most people will be satisfied with the speed increase, bearing in mind the premature drivers…
This line is even funnier,
"In any case, there are rumours of a new set of drivers to be released shortly that promises to double (fingers-crossed) the performance…"
Take a look here ..<A HREF="http://www.hardware-one.com/reviews/clgeforce/">Hardware one G-force review</A>
Well, if you’re out in the market for a fast card that outperforms an Ultra TNT2, then the Creative GeForce does deliver - at 16-bit AT LEAST. However, it seems indicative that memory bandwidth is indeed the bottleneck for the card now. Perhaps with the 64MB variants, DDRAM will be used instead and this may be circumvented.
With the low overclockability of the inbuilt memory, retrospectively I may have waited till another manufacturer comes out with a more overclocking-friendly memory with better mem rating.
In any case, this card is still plenty fast for Quake III at 16-bit and I think most people will be satisfied with the speed increase, bearing in mind the premature drivers…
This line is even funnier,
"In any case, there are rumours of a new set of drivers to be released shortly that promises to double (fingers-crossed) the performance…"
Take a look here ..<A HREF="http://www.hardware-one.com/reviews/clgeforce/">Hardware one G-force review</A>
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