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As it is still not too late to purchase it elsewhere
Current system
AMD K62/400
160mb PC100
GVC 1541 Ali Mobo
WD 8.4GB
Panasonic DVD 32x/6x
BTC 40X CD
Matrox G400 32mb D/H
Windows98 SE
Altec Lansing Sub + Speakers
A-Trend Mobo 6240 V2
Custom Heatsink/Globalwinfan setup
128MB/PC133/PC100 Combo
I-Will Slocket2
PIII Coppermine 500e@690 FSB 138
Windows98SE
Matrox G400 32 D/H (Latest drivers)
Soundblaster 1024 Live @3.0 drivers
8.4 West Dig (ATA 33)
6.4 Fugitsu (ATA 66)
MS Intell/Explorer USB
Pioneer 6/32x DVD
Memorex 48X CD
Altec lansing Sub + 2 satelite speakers
I hope he'll get an MSI, as others have problems with BIOS @ 650 and higher... Have been trying to keep up with which one has or hasn't fixed theirs yet and well the 6167 still beats them with features/performance. They claim to run at said speeds but NOOOO they don't!, not reliably! On any prospective MB pay atten to the bios file dates/revision first!
Joe, I could have saved you sooo much money...
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System: Win98 + SP1, DX7; K7 500 @ 650; Modified CoolMaster
K7 heatsink/fan; MSI MS-6167, bios 1.3, AGP drivers 4.45 and IDE driver
4.45; Matrox G400 Max DH, bios 1.5-22, PD 5.3 & TurboGL, Cornerstone 50/95 21" monitor, 128 regular
PC100 sdram cas3 set to cas2; TB Quadzilla sound, latest Aureal driver
2.25; Promise FastTrack raid controller, bios 1.6; Twin IBM DTTA-171440
14.4 gb GXP series HD's, Linksys 10/100 pci nic, 3.5 floppy, Asus
CD-S400 cdrom, Imation IMW040420IA 4x4x20 CD-R/RW, bios 1.3; InWin Q500
full tower case w/ a 300w supply.
Scores:
3Dmark 99 Max 800x600 16bit triple buffered
6525 3Dmarks
11000 CPUmarks
Game 1 Race 73.7
Game 2 First person 59
Fill rate w/ multi-Texturing 301.7
2meg texture rendering speed = 556 (640x480 16bit, double buffer)
2meg texture rendering speed = 432 (800x600 16bit, triple buffer)
32meg texture rendering speed = 97 (800x600 16bit, triple buffer)
Q3 compkill.dm3 1024x768 All settings set to MAX except for color
depth 16 bit and texture filter set to bilinear.
26.9 fps
Q3demo1.dm3 all setting to highest except, 16 bit color depth, set to bilinear and sky set low
1600x1200 = 21.5
1280x960 = 31.2
1024x768 = 48.1
800x600 = 74.6
640x480 = 89.2
Fastest = 111.4!
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