Anyone having any problems with the new turbogl. I don't play quake so can't speak for it but with Half-life multiplayer that is where I am seeing issues. Basically when I go into half-life (latest patch), multiplayer, internet, then pick a server to play, it goes to the black screen with orange loading and from there it is a 50/50 chance the turbogl gets loaded correctly, sometimes I can hear me drop into the game but the screen is black and flickering. Other times it just locks and I have to reboot. system specs - abitbx6 r2, PIII 500 o/c 560, 128mb, adaptec u2w scsi card, with ibm u2w ultrastar and plextor 8x20 attached to it, diamondmx300 sound, 3com905btx nic. I have windows running at 1600x1200 with the iiyama visionmaster pro450 monitor inf's definitions, latest matrox drivers and w98se with all the latest patches (all relevant windows updates and directx7.0). Has anyone experienced similar issues ? Haig - do you know of any bugs being worked on with this issue?
Thanks.
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Thanks.
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