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Hi!
To my knowledge it refers to the amount of system memory that is available to the AGP. It should be set to at least 64MB for best system performance and stability.
Asus A7V, Duron 600@900, 192MB PC133@100, G200, Guillemot MUSE, etc.
AGP Graphics Aperture Size is a chunk of the system memory (the normal RAM in your PC) made available to store 'memory mapped, graphics data structures'.
Or in normal Enlgish, there's no way the memory on your videocard can store massive 32bit graphics, so they're stored temporarily in a part of your system memory, before being transfered to your video-card memory.
For the G200 it's mostly set to 128Mb (yes, even if you're running with 32Mb to 64Mb of system memory. Then you are sure all the leftover memory is used for data-storage) and for the G400 and especially the MAX it's set to 256Mb (again, no matter what your physical memory is)
To tweak the BIOS for AGP, that depends on what kind of mobo you have. Some mobo's have a 'switch' in the BIOS that allows you to set it to AGP/PCI, which looks for a card in the AGP port before it looks at the PCI slots.
maggi: what I meant is that 3dfx uses system memory as cache, they do not use sidebanding or dime. So yes, they use the same thing as they would with pci, of course agp is faster than pci. AGP compliant cards can texture directly from your system memory.
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