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3dmark 2000 Stops dead at 32megs texture test

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  • 3dmark 2000 Stops dead at 32megs texture test

    I have a G400 and Athlon and 3dmark 2000 always aborts to my windows desktop at load p of the 32meg texture tranfer test. My agp card has 32 megs and I have 128megs of system memory. No other programs running and usually have around 60 megs of free memory for 3dmark 2000. Have tried changing the agp aperture size in bios doesn't helo. PCIlist
    reports my AGP as 2x with address sidebanding.

    Anyone had this Problem? Do I need a patch?

    thx
    Buy Low end and overclock it on the high end!

  • #2
    Have you tried changing the agp aperture size to 128? How much free memory do you have whe runing windows? If it is low you can allways try cacheman. Grab it from http://www.outertech.com/


    ------------------
    PIII450@558, ABIT BX6-2, 256RAM, G400MAX, SBLIVE
    According to the latest official figures, 43% of all statistics are totally worthless...

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